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NFL Blitz [NPUB30665]
#11
Added github issue to track regression better:
https://github.com/RPCS3/rpcs3/issues/4375
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#12
Logged issue in Github to get more traction:
https://github.com/RPCS3/rpcs3/issues/4375
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#13
[Update 4/25 build]
The game no longer need CPU Blit to render correct gfx.

The remaining issues are:


1) "Half screen" issue. Introduced on 3/10/18. See screenshot #1.

2)  Maybe related to #1, going from gameplay to menus and back to gameplay causes the colors to get screwed up - starts perfect, then all the colors are wrong, then the whole screen turns into lines after doing this a few times. Strange. See screenshot #2.

3)  Stability - game can crash sometimes with a PPU error randomly during gameplay. Example: F {PPU[0x100002a] Thread (RenderThread) [0x0057501c]} MEM: Access violation reading location 0x90040000

Aside from those (major) issues, everything else is perfect: Audio, gfx, performance, etc.


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#14
Game works again!

Remaining issues: Slow, some gfx issues, bad player physics
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#15
NFL Blitz [NPUB30665]
RPCS3 v0.0.6-7869-e9b6bead Alpha | HEAD
Playable

All issues have been resolved.


Needs SPU=2 (Auto makes it run at 75%)


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.7z   RPCS3.log.7z (Size: 469.63 KB / Downloads: 3)
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