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Dark Void (Demo) [NPUB90296]
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Game tested using rpcs3-v0.0.3-2017-07-25-ff772dd2_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:

PPU decoder: Recompiler (LLVM)
SPU decoder: Recompiler (ASMJIT)
Load liblv2.sprx only
GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60
Audio settings: XAudio2
Input/Output: DualShock 4

Runs without many visual glitches in OpenGL and Vulkan, just some minor flickering here and there. The framerate is all over the place, depending on what I'm looking at. Using Vulkan, it goes down to 15 fps if I look at complex scenery (see screenshot #5 as a worst case example) and often reaches up to 60 fps in less complex scenes or when I just look at the sky or the ground. It's not as bad as it sounds, the game still feels relatively responsive throughout.

I recommend using Vulkan for this game as OpenGL is quite a bit slower. Also, I've had a couple of random crashes when using OpenGL, one of which I've captured in the attached log. Not a single crash with Vulkan so far.

Overall it's not perfect yet but still quite playable Smile
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