Tekken Tag Tournament 2 [NPEB01140]
Started by raveskirza




20 posts in this topic
raveskirza
Unregistered


 
07-16-2017, 05:35 AM -
#1
RPCS3 v0.0.2-11-01a7fd5 Alpha

Configuration

Core:
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Lib Loader: Automatically load required libraries

Video:
Renderer: Vulkan
Resolution: 1280x720
Frame limit: Auto
Use GPU texture scaling: true
Invalidate Cache Every Frame: true
Strict Rendering Mode: false
Vulkan:
Adapter: GeForce GTX 1050



morcy
Member


1
158 posts 38 threads Joined: Aug 2017
Wink  10-15-2017, 08:44 PM -
#2
RPCS3 v0.0.3-3-170a95f Alpha | HEAD      0.0.3-6469
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX    GTX 970
just testing  opengl and vulkan


Attached Files
.7z   Tekken Tag Tournament 2.7z (Size: 290.68 KB / Downloads: 591)
raveskirza
Member


0
22 posts 1 threads Joined: Aug 2017
02-24-2018, 12:11 AM -
#3
RPCS3 v0.0.4-6457-ede76033a Alpha | HEAD

Please move it to ingame.

Setting:
All defaults except requires strict rendering enabled in GPU for playing some of the stages and watching movies

       

Logs:


.gz   RPCS3.log.gz (Size: 1.55 MB / Downloads: 78)


Some stages work better in Vulkan while some display better in OpenGL. These graphics issues make the game unplayable
Having said that the game can be played from start to finish in the offline Mode using OpenGL if you ignore the graphic issues.
This post was last modified: 02-24-2018, 12:14 AM by raveskirza.
scribam
Member


0
21 posts 1 threads Joined: Feb 2018
02-24-2018, 02:25 PM -
#4
RPCS3 v0.0.4-6359-a27e2db Alpha

Ingame


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 472.58 KB / Downloads: 38)
morcy
Member


1
158 posts 38 threads Joined: Aug 2017
02-28-2018, 11:10 PM -
#5
RPCS3 v0.0.5-6464-b61a69c87 Alpha | HEAD
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 9.92 GiB RAM | AVX  gtx 1060

ingame


Attached Files
.7z   Tekken Tag Tournament 2.7z (Size: 1.78 MB / Downloads: 204)
raveskirza
Member


0
22 posts 1 threads Joined: Aug 2017
06-12-2018, 03:10 AM -
#6
RPCS3 v0.0.5-6934-88b6d5164 Alpha | HEAD
Intel® Core™ i5-7300HQ CPU @ 2.50GHz | 4 Threads | 7.82 GiB RAM | AVX+


After Kd resolved half screen bug, Offline mode is playable at 60 FPS from start to finish


.7z   RPCS3.7z (Size: 3.44 MB / Downloads: 84)
This post was last modified: 06-12-2018, 03:38 AM by raveskirza.
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
06-14-2018, 12:41 AM -
#7
RPCS3 v0.0.5-6926-53ca2526e Alpha
Playable! Fallen Garden and Heavenly Garden stages require strict rendering mode but now display correctly with it enabled! I didn't notice any other issues.


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 889.56 KB / Downloads: 72)
Tapper
Member


0
43 posts 1 threads Joined: Jun 2018
06-14-2018, 11:51 PM -
#8
I don't get any music. Is that normal? Thanks.
AUb
Member


0
6 posts 0 threads Joined: Jun 2018
06-18-2018, 07:07 PM -
#9
(06-14-2018, 12:41 AM)Asinine Wrote: I didn't notice any other issues.

Some issues :
- No BGM
- No into dialog
- No clothes colors (all grayed)
- Many black texture areas (clothes)

So still many problems... Yes the game is something like "playable" but not enjoyable right now
Also the game is not beautifull with SRM activated (SRM is still required for the 2 last stages)
Asinine
Moderator
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4
2,060 posts 83 threads Joined: Aug 2017
06-25-2018, 01:33 PM -
#10
Use Write Color Buffers, it fixes tho clothes. I forgot to mention that.

Only remaining issues are the intro dialogue and background music missing. Resolution scaling is technically a hack, so requiring SRM to fix two stages isn't really an "issue" and it only affects the two stages i mentioned in my report above.
It's still playable for sure.
This post was last modified: 06-25-2018, 01:35 PM by Asinine.


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