Ninja Gaiden Sigma [BLUS30036]
Started by wffl

22 posts in this topic
RPCS3 Tester

336 posts 42 threads Joined: Jul 2019
05-13-2021, 06:29 PM -
(05-13-2021, 01:06 AM)TheBrainninja Wrote: I haven't asked around on Discord yet, but for some reason when I set this game to 1080p, it runs in a squished 3:4 box, from what it looks like (yes, taller than wide). Everything else seems good, though text doesn't seem to scale right when I use the resolution scaling. Just in case anyone else runs across the same issue!

You should not change the base resolution from 720p. This issue happens with a lot of games when doing that.

2 posts 1 threads Joined: Jun 2021
06-05-2021, 09:07 AM -
RPCS3 0.0.16-12363-baa422e6 Alpha

CPU: 11th Gen Intel Core i7-11700KF @ 3.60GHz (Overclocked to ~4.9GHz)
GPU: NVIDIA GeForce RTX 3080

Status: Playable

Rendering resolution: 300%
Special settings: Resolution Scale Threshold to 160

Vulcan FPS: 57-60, mostly stable at 59-60. Smooth.
OpenGL FPS: 56-60 with some very brief drops to 40-48. Usually stays between 58-60. There's a more noticeable delay loading between scenes. Slightly choppier gameplay than Vulcan, which seems mostly perfect, even with ReShade on top of it.

Setting Resolution Scale Threshold to 160 fixes lighting errors ("cubism" sun/sky & inaccurate window bloom rendering.) Haven't noticed any other problems or necessary changes from default options.

[Image: 23haok.png]
[Image: 7j7cvo.png]

Log file: 

.gz   RPCS3.log.gz (Size: 1.7 MB / Downloads: 1)

6 posts 1 threads Joined: Sep 2017
10-23-2021, 11:54 PM -
Hello everyone,

At first, the game is 99.99% playable and perfect, however, in a certain part of the game, Ryu inserts a crystal (Eye of the Dragon) in his sword, from then on it got that way. Does anyone have any tips to fix?

Thank you very much.
This post was last modified: 10-25-2021, 06:20 PM by Sasquast.

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