Medal of Honor: Warfighter [BLES01636]
Started by GrantKane




2 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
06-06-2017, 01:03 AM -
#1
RPCS3 v0.0.2-6-8e64e9d Alpha
Black screen only.
Quote:·F 0:00:09.258577 {rsx::thread} class std::runtime_error thrown: Invalid location (offset=0x0, location=0xffffffff)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:127)
Maxetto
Unregistered


 
08-09-2017, 09:48 PM -
#2
Emulator Version: rpcs3-v0.0.3-5622
Game Status: Ingame

PPU/SPU Decoder: Interpreter (Fast) [Will work with every option, anyway]
GPU: OpenGL. Invalidate Cache Every Frame: false
XAudio: Downmix to Stereo: false
I/O: XInput
System: Language: Italian, Enable /host_root/: true

Everything else as Default configuration. FW used 4.81

Notes:
1. I needed to move game files from dev_hdd1 to dev_hdd0 because the game failed to generate the folder.
2. It seems that if you don't pause the game during the Campaign Intro (the quote on screen), you get stuck at "unimplemented instruction" (Log 1 shows that).
3. There's some glitched text (Event with Strict Rendering).
Maxetto
Member


0
30 posts 2 threads Joined: Aug 2017
03-19-2018, 09:29 PM -
#3
Emulator Version: RPCS3 v0.0.5-6545-d13584f85 Alpha
Game Status: Ingame

PPU/SPU Decoder: Recompiler
GPU: Vulkan.
XAudio: Downmix to Stereo: false
I/O: XInput
System: Language: Italian, Enable /host_root/: true

Everything else as Default configuration. FW used 4.81

Notes:
1. Broken textures as other Frostbite games.


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 640.41 KB / Downloads: 6)
Intel Core i7-3770 (OC: ~4.2GHz) | 8GB DDR3 1333MHz | Zotac Mini GTX 1060 6GB


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