Battlefield: Bad Company (Gold Edition) [BLES00261]
Started by wffl




14 posts in this topic
wffl
Unregistered


 
06-05-2017, 01:47 AM -
#1
RPCS3 v0.0.2-5-65bb274 Alpha

Black screen.
Quote:F {rsx::thread} : class std::runtime_error thrown: Invalid location (offset=0x0, location=0xffffffff)
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:127)
NolanDaneworth
Unregistered


 
07-08-2017, 05:54 PM -
#2
Move this thread into Ingame, please

build: v0.0.2-5403-20142e7c Alpha
Auto LLE
PPU LLVM + SPU ASMJIT
Render OpenGL
xAudio2

Main Menu - 5-15 fps
Actual ingame - 1 fps
NolanDaneworth
Unregistered


 
07-09-2017, 08:50 AM -
#3
This thread should be moved to Ingame
RPCS3 v0.0.2-5403-20142e7c
PPU LLVM, SPU ASMJIT
OpenGL

Main menu runs at 5-15fps
Actual Ingame ~1fps
weter11
Member


0
3 posts 0 threads Joined: Dec 2017
12-31-2017, 06:09 PM -
#4
With latest 0.0.4-6288 https://github.com/RPCS3/rpcs3/commit/1e...02a6b81fc9 menu stable 30fps.
PPU LLVM, SPU ASMJIT
Backend: Vulkan
On vulkan performance much better: 6-18 fps instead 2-5 fps on OpenGL ingame.
CPU load 90-95%, so my CPU is bottleneck for this game, on more powerful CPU it should work at 20-30 fps.
In main menu no any glitches, ingame some strange glowing tree branches. Saves working.
ScorpionMKXL
Member


0
1 posts 0 threads Joined: Nov 2017
03-25-2018, 11:57 AM -
#5
How to fix this problem?


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DABOIKOOLKID
Member


0
1 posts 0 threads Joined: Dec 2018
12-23-2018, 06:11 AM -
#6
@"ScorpionMKXL" there is no problem just press whatever the "X" button is mapped to
raptor150
Member


0
2 posts 0 threads Joined: Feb 2019
02-08-2019, 12:19 PM -
#7
Now works perfectly ! (i5 8600k @ 4.7 GHz, GTX 1070 Ti)
BFG9000
Member


0
5 posts 0 threads Joined: May 2019
05-25-2019, 02:38 PM -
#8
Well, not quite perfect for me but close enough.
Average framerate is around 15-17 fps which also introduces heavy audio stutters. From what I can see graphics are fine, but it takes a few minutes for all objects to load in.
When using LLVM Recompiler as SPU Decoder, emulator crashes without any visible errors when loading a level. Also, without enabled "Write Color Buffers" lighting is too dark.
Specs and video are below.

CPU: R5 1600
GPU: RX480
RAM: 8GB-3000

Sandi1987
Member


0
182 posts 24 threads Joined: Sep 2017
01-21-2020, 03:45 AM -
#9
Playable.

v0.0.8-9396-0a2b6a29

[Image: ZITsrJi.png]

[Image: QTzrldm.png]

[Image: v9ndCOc.jpg]

[Image: uI6JvNh.jpg]

[Image: n7HWSLV.jpg]
This post was last modified: 01-21-2020, 10:20 AM by digitaldude.
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
01-25-2020, 05:21 PM -
#10
Moving back to ingame, performance is way too slow when i just tried it i was dipping down to 15 just in the first big level during fights.


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