GrantKaneGuitar Hero 3: Legends of Rock [BLES00134]
Started by GrantKane




10 posts in this topic
GrantKane
RPCS3 Tester


0
2,664 posts 1,775 threads Joined: Aug 2017
06-04-2017, 04:23 PM -
#1
RPCS3 v0.0.2-6-8e64e9d Alpha
Ingame.
Ani
Administrator
*******


8
3,106 posts 75 threads Joined: Aug 2017
07-28-2017, 04:09 PM -
#2
Note: This is NOT in master, so doesn't count for compatibility purposes yet - therefore, this thread is still Ingame. And even if it was on master, I haven't checked other songs to make sure the game is actually Playable.
Crowd missing does not affect Playability here.




Build: https://github.com/RPCS3/rpcs3/pull/3096

Game: Guitar Hero III [BLES00134] w/ v1.01 Update

Hardware: i7-6700HQ, 960M

Used settings
- PPU: Recompiler LLVM
- SPU: Recompiler ASMJIT
- Render: Vulkan
- Resolution: 1280x720
- Preferred SPU Threads: 1
- Strict Rendering Mode
- Input (Optional): DualShock 4 controller w/ default bindings
hecta
Member


0
66 posts 5 threads Joined: Aug 2017
12-05-2017, 05:39 PM -
#3
Now it shows in-game graphics, but it's far too slow to be considered playable

Requires strict rendering mode.

RPCS3 v0.0.4-6200-8f314c51


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 3.14 MB / Downloads: 9)
Ani
Administrator
*******


8
3,106 posts 75 threads Joined: Aug 2017
01-28-2018, 09:59 PM -
#4
RPCS3 v0.0.4-6359-a27e2db45 Alpha
Intel® Core™ i7-6700HQ CPU @ 2.60GHz | 8 Threads | 7.88 GiB RAM | AVX+ | TSX

Still suffers of
E {rsx::thread} RSX: Depth texture bound to pipeline with unexpected format 0x95

Requires Strict Rendering Mode

Still Ingame, does not have enough performance to be Playable

.7z   BLES00134.7z (Size: 829.94 KB / Downloads: 21)
This post was last modified: 01-28-2018, 10:00 PM by Ani.


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Maxetto
Member


0
30 posts 2 threads Joined: Aug 2017
03-23-2018, 10:35 PM -
#5
Getting stable 30 FPS, can't record a video cause OBS suck.

Specs in signature.
Can surely be more, but for me it's playable.

P.S. Requires Strict Rendering Mode, but doesn't affect rendering speed.
Intel Core i7-3770 (OC: ~4.2GHz) | 8GB DDR3 1333MHz | Zotac Mini GTX 1060 6GB
hecta
Member


0
66 posts 5 threads Joined: Aug 2017
03-24-2018, 02:26 AM -
#6
(03-23-2018, 10:35 PM)Maxetto Wrote: Getting stable 30 FPS, can't record a video cause OBS suck.

Specs in signature.
Can surely be more, but for me it's playable.

P.S. Requires Strict Rendering Mode, but doesn't affect rendering speed.

I just tested with latest version (RPCS3 v0.0.5-6573-c5caaa921 Alpha), this game is FAR from playable, the 30fps are not consistant at all, it all depends on the stage you choose to play, some stages are a lot heavier in graphics than other, and I have the same CPU as you.
Not to mention the audio becomes incredibly choppy and horrible when you use star power.
Maxetto
Member


0
30 posts 2 threads Joined: Aug 2017
03-24-2018, 03:26 AM -
#7
(03-24-2018, 02:26 AM)hecta Wrote:
(03-23-2018, 10:35 PM)Maxetto Wrote: Getting stable 30 FPS, can't record a video cause OBS suck.

Specs in signature.
Can surely be more, but for me it's playable.

P.S. Requires Strict Rendering Mode, but doesn't affect rendering speed.

I just tested with latest version (RPCS3 v0.0.5-6573-c5caaa921 Alpha), this game is FAR from playable, the 30fps are not consistant at all, it all depends on the stage you choose to play, some stages are a lot heavier in graphics than other, and I have the same CPU as you.
Not to mention the audio becomes incredibly choppy and horrible when you use star power.

I know there is audio stutters sometimes, as far as I tested, after it finishes to build the shader cache, every stage performs around 29~33 FPS. I've not encountered any hard drop below playability (< 23 FPS).
Intel Core i7-3770 (OC: ~4.2GHz) | 8GB DDR3 1333MHz | Zotac Mini GTX 1060 6GB
hecta
Member


0
66 posts 5 threads Joined: Aug 2017
06-10-2018, 05:09 AM -
#8
RPCS3 v0.0.5-6925-db9a6113d Alpha

Still suffers from
E {rsx::thread} RSX: Depth texture bound to pipeline with unexpected format 0x95
which makes the game run at incredibly low speed

Still requires strict rendering mode


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 326.49 KB / Downloads: 2)
hecta
Member


0
66 posts 5 threads Joined: Aug 2017
04-10-2019, 09:32 PM -
#9
RPCS3 v0.0.6-7954-1d947daa Alpha

DOESN'T suffer from
E {rsx::thread} RSX: Depth texture bound to pipeline with unexpected format 0x95
anymore on Vulkan.

Performance is a little bit better, but still not playable

Doesn't require Strict rendering mode anymore


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.gz   RPCS3.log.gz (Size: 179.96 KB / Downloads: 7)
crispy81
Member


0
166 posts 17 threads Joined: Jan 2018
04-11-2019, 10:47 AM -
#10
Are the guitars emulated? I don't think this game can ever be playable unless there is emulation or support for actual guitar controllers.


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