Mobile Suit Gundam: Side Stories [BLAS50710]
Started by GrantKane




11 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
06-03-2017, 12:06 AM -
#1
RPCS3 v0.0.2-6-8e64e9d Alpha
Black screen after intro and loading a new game.
hes2krazy
Unregistered


 
08-03-2017, 10:42 PM -
#2
the game works, but it runs around 15 fps or below for the most part its playable

there does not seem to be any game breaking glitches just really low fps. I havent finished the game yet but have done a few dozen missions and finished missing link #1 arc with no bugs or problems.

works on the latest build of rpcs3. i used 0.0.3-5561 though 5550 and up works too

Settings= default
Renderer= vulkan seems to give the most fps out of the 3.





GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
01-07-2018, 04:04 AM -
#3
RPCS3 v0.0.4-6302-32468adb Alpha | HEAD
Black screen after starting a new game.
[Image: JiFkJGn.png]


Attached Files
.rar   RPCS3.part001.rar (Size: 3.9 MB / Downloads: 27)
.rar   RPCS3.part002.rar (Size: 3.9 MB / Downloads: 20)
.rar   RPCS3.part003.rar (Size: 3.07 MB / Downloads: 23)
gespenst
Member


0
60 posts 6 threads Joined: Nov 2017
12-12-2018, 03:34 AM -
#4
RPCS3 v0.0.5-7576-76f94940 Alpha

Ingame with broken bloom effect
   


Attached Files
.gz   RPCS3.log.gz (Size: 3.31 MB / Downloads: 9)
JoniasX
Member


0
1 posts 0 threads Joined: Mar 2020
03-23-2020, 06:59 PM -
#5
RPCS3 Version: 0.0.9-9991-b447e6f5 Alpha

Playable. Around 30 fps on Nvidia GTX 870M, i7 4810MQ @ 2.80GHz.
Pentium
Member


0
2 posts 0 threads Joined: Apr 2020
04-05-2020, 11:08 AM -
#6
RPCS3 Version: 0.0.9-10111-ae140a1a Alpha

Playable. Average 40 fps on Nvidia GTX-1060, i5-8300H @ 2.30GHz.
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
04-05-2020, 08:10 PM -
#7
Needs a compatibility report if you want it moved to Playable
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Strider_503
Member


0
3 posts 0 threads Joined: Apr 2020
04-06-2020, 04:31 PM -
#8
RPCS3 version: 0.0.9-10120-e7d5d17f Alpha

Status: Playable (~40FPS in combat)

System configuration:
  • CPU: Intel Core i7-4790
  • Graphics card: NVIDIA GTX1050Ti, 4GB dedicated video RAM.
  • System RAM: 16GB
RPCS3 configuration:
  • PPU Decoder: LLVM
  • SPU Decoder: LLVM
  • Enable SPU loop detection, SPU cache enabled
  • SPU block size: Mega
  • Preferred SPU threads: Auto
  • GPU: Write Color Buffers, all others on default
In-game screenshots:

   

   

   

RPCS3.log:


.7z   RPCS3.7z (Size: 187.53 KB / Downloads: 17)
Pentium
Member


0
2 posts 0 threads Joined: Apr 2020
06-10-2020, 05:20 PM -
#9
RPCS3 Version: 0.0.10-10477-b75af69c Alpha
Status: Playable (But)
30-40 fps with frequent microfreezes.

System configuration:
CPU: Intel Core i5-8300H
Graphics card: NVIDIA GTX1060 6GB
System RAM: 16GB

RPCS3 configuration:

    PPU Decoder: LLVM
    SPU Decoder: LLVM
    Enable SPU loop detection, SPU cache enabled, lower SPU priority
    SPU block size: Mega
    Preferred SPU threads: Auto
    GPU: Vulkan, Write Color Buffers

Overall game works great, but some of the stages have broken lighting which sometimes can be fixed with game reloading, sometimes not. But, often game feels a lot faster than it should, even with vsinc or 30 fps lock, enemies is stronger than they are on ps3
This post was last modified: 06-10-2020, 05:21 PM by Pentium.


Attached Files
.7z   rpcs3.7z (Size: 1.69 MB / Downloads: 13)
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
06-12-2020, 08:55 PM -
#10
Maybe lighting fixed in new master build.


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