Hello There, Guest! Register

Super Robot Wars OG: The Moon Dwellers [BLJS10335]
#1
RPCS3 v0.0.2-5-7739f33 Alpha
Quote:·F 0:05:22.295063 {PPU[0x1000000] Thread (main_thread) [0x00e6ecf8]} class std::runtime_error thrown: Locking failed (lwmutex=*0x21200070, owner=0xfffffffc)
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_lwcond_.cpp:258)
Reply
#2
(05-27-2017, 11:10 PM)GrantKane Wrote: RPCS3 v0.0.2-5-7739f33 Alpha
Quote:·F 0:05:22.295063 {PPU[0x1000000] Thread (main_thread) [0x00e6ecf8]} class std::runtime_error thrown: Locking failed (lwmutex=*0x21200070, owner=0xfffffffc)
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_lwcond_.cpp:258)

How do you set the RPCS3? Please tell me. Can you try the new build ?
Reply
#3
It's latest build https://ci.appveyor.com/project/rpcs3/rp.../artifacts
I didn't change anything by default, but you can download RPCS3.7z that I've uploaded and check settings in the log.
Reply
#4
rpcs3-v0.0.2-2017-07-17-8816dbbe_win64
I may have a bad dump, given that it wants me to reinstall the game to HD every time I boot it. Besides that, it will freeze if I let the title play out and don't skip it. Dialogue in scenarios seems to function, dialogue in pre/post scenarios seem to break. Visual errors in pre/post scenario dialogue, battle scenes. I got a crash from turning off the battle animations and starting the battle as well.
Intermission save/load seems to work fine. You can make a quicksave, but reloading them doesn't work. Game does remember that you got a quicksave quit convo, giving me the character entries in the library. BGM player functions.
Crashes/hanging during text scrawl prevents the game from advancing past prologue.

Edit: Video of about as much as I could get it to do.
https://www.youtube.com/watch?v=g-FygjcbELU
Reply
#5
Missing log
Reply
#6
Attached log file to post.
Reply
#7
Game works fine at build 08-15. All you need its use vulkan and lock fps at 30. Another important thing not turn off animation atack. If you turn it off game crash. Another issue its green backgrounds in cutscenes. On dx12 backrounds colors is normal but game may crash at any moment. But except those problems its works fine and may finish.

I copy this text to other trhreads because its issues same for all games on this engine.
Reply
#8
The game still have issues with the Nvidia graphics card, missing textures from the background on the attack animations, and the ''corrupt data'' after the data installation.


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 146.02 KB / Downloads: 6)
Reply
#9
I left now a true  log (not corrupted), the game it's not playable yet (for me and other user i guess)
1- The ''corrupt data'' after data installation
2- Missing textures from the background on the attack animations
3- Freezes on the menu screen


Attached Files
.gz   RPCS3.log.gz (Size: 1.78 MB / Downloads: 13)
Reply
#10
So, I seen so much comment saying that the game is literally broken ect... So, I think i have the answer of many question : ( Sorry for my bad english Smile )

1) The Data is corrupted eatch time i close the games and so i can't play.

- Just need to delete the folder in : RPCS3 -> dev_hdd0 -> game. Find the folder of the game ( Normally name : BLJS10335 )

Just need to re-download the HDD and repeat all of this eatch time you want leave the game.

2) Missing Texture in mini map, Fight...

- This is totally normal for those who have a Nvidia graphic card. And ONLY Nvidia.

3) Games freeze on the title screen...

- Maybe because you have OpenGL or D3D12, You need to play with Vulkan and limited to 30 FPS, Because the game will crash at 60FPS... For me, I have no problem for freezing or anything. Just the missing texture cause of my graphic card Smile

4) Games crash when we skip the animation attack.

-Personally, I don't have this problem, I skip dialogue and attack and I never have a problem cause of this. If you crash, It's because you are not at 30 FPS or with OpenGL.

5) Music and/or sound effect freeze or lags.

-I have this problem on the map when there is a lot of building... I don't know why and i can't answer to this...

I think that's all. I'm glad i can help you guys !
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)