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Gran Turismo® 6 [BCES01893]
#21
I can get about the same amount of progress here. In game, go through driver registration, go through the first race (at about 15fps and with blinking every 3rd frame) and then crash when loading the car showroom. All the emulator settings are default.

This is on 0.0.6-8568; when I try on the latest 0.0.7-8741 I get "RSX verification failed" crashes every time - possibly a regression, or just improved sanity checks on the RSX.
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#22
Gran Turismo 6 was in the top 10 highest selling PS3 games yet it isn't playable at all. I understand if it's harder to make some games playable compared to others, GT6 was quite heavy on the PS3 compared to earlier games in its lifetime, but I still feel like it would be good to look into it a bit more. Maybe take the top 10 most popular games the PS3 ever had and work on making those decently playable. Doing so might net you a lot more people using and supporting the emulator. Me and quite a few people I know would absolutely love to play Midnight Club LA again but can't as we either can't find a copy of the game or a PS3 for a decent price, and while it is fully playable on the emulator now it's usually at around 10 fps with flickering. I'm not saying the devs should drop everything and focus on one game that was popular, but I am saying maybe looking into how they could make it play better might help other similar games that came out around the same time, it stands to reason that if two games used the same engine or techniques to work then fixing one should help the other right?
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#23
(10-28-2019, 12:06 AM)BadDragon Wrote: Gran Turismo 6 was in the top 10 highest selling PS3 games yet it isn't playable at all. I understand if it's harder to make some games playable compared to others, GT6 was quite heavy on the PS3 compared to earlier games in its lifetime, but I still feel like it would be good to look into it a bit more. Maybe take the top 10 most popular games the PS3 ever had and work on making those decently playable. Doing so might net you a lot more people using and supporting the emulator. Me and quite a few people I know would absolutely love to play Midnight Club LA again but can't as we either can't find a copy of the game or a PS3 for a decent price, and while it is fully playable on the emulator now it's usually at around 10 fps with flickering. I'm not saying the devs should drop everything and focus on one game that was popular, but I am saying maybe looking into how they could make it play better might help other similar games that came out around the same time, it stands to reason that if two games used the same engine or techniques to work then fixing one should help the other right?

Has it ever occurred to you that by working on different games at a time the similar methods can be used to fix problems on more popular titles? A large variety of different games struggle with the same issues (emulator desynchronization etc) and by correcting it on one title it could easily be corrected on a AAA title?
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