Crysis 3: Hunter Edition [BLES01649]
Started by GrantKane




4 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
05-10-2017, 09:22 PM -
#1
RPCS3 v0.0.2-3-2845617 Alpha
Quote:·F 0:00:06.792809 {SPU[0x2000000] Thread (DXPSThread)} MEM: Access violation reading location 0x0
·F 0:00:06.792861 {SPU[0x2000001] Thread (JobManagerWorker_0)} MEM: Access violation reading location 0x0
·F 0:00:06.792891 {SPU[0x2000002] Thread (JobManagerWorker_1)} MEM: Access violation reading location 0x0
·F 0:00:06.792915 {SPU[0x2000003] Thread (JobManagerWorker_2)} MEM: Access violation reading location 0x0
·F 0:00:06.792940 {SPU[0x2000004] Thread (JobManagerWorker_3)} MEM: Access violation reading location 0x0
·F 0:00:06.792964 {SPU[0x2000005] Thread (JobManagerWorker_OSShared)} MEM: Access violation reading location 0x0
CRIS1515
Member


0
1 posts 0 threads Joined: Sep 2017
09-18-2017, 02:36 AM -
#2
U {PPU[0x1000000] Thread (main_thread) [0x0271961c]} sys_prx TODO: _sys_prx_register_module()
E {PPU[0x1000000] Thread (main_thread) [0x01234930]} sys_mmapper: sys_mmapper_allocate_address(size=0x20000000, flags=0x20b, alignment=0x20000000, alloc_addr=*0xd0040470)
S {PPU[0x1000000] Thread (main_thread) [0x027199ac]} PPU: LLVM: Loaded module v2-librtc.sprx-9CB190F178FA7E82-haswell.obj
S {PPU[0x1000000] Thread (main_thread) [0x027199ac]} sys_prx: Loaded module: /dev_flash/sys/external/librtc.sprx
E {PPU[0x1000000] Thread (main_thread) [0x02770090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR//user.cfg” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01238f80]} sys_mmapper: sys_mmapper_allocate_address(size=0x40000000, flags=0x20b, alignment=0x0, alloc_addr=*0x24e610c)
U {PPU[0x1000000] Thread (main_thread) [0x0118f8d8]} sys_spu TODO: Unsupported SPU Thread Group type (0x18)
U {PPU[0x1000000] Thread (main_thread) [0x0118fa10]} sys_spu TODO: Unsupported SPU Thread Group type (0x18)
U {PPU[0x1000000] Thread (main_thread) [0x0118fd60]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0118fd60]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0118fd60]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0118fd60]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0118fd60]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0118fd60]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
S {SPU[0x2000000] Thread (DXPSThread)} SPU: SPU Database initialized...
S {SPU[0x2000000] Thread (DXPSThread)} SPU: SPU Recompiler (ASMJIT) created...
F {SPU[0x2000002] Thread (JobManagerWorker_1)} MEM: Access violation reading location 0x0
F {SPU[0x2000000] Thread (DXPSThread)} MEM: Access violation reading location 0x0
F {SPU[0x2000003] Thread (JobManagerWorker_2)} MEM: Access violation reading location 0x0
F {SPU[0x2000004] Thread (JobManagerWorker_3)} MEM: Access violation reading location 0x0
F {SPU[0x2000005] Thread (JobManagerWorker_OSShared)} MEM: Access violation reading location 0x0
F {SPU[0x2000001] Thread (JobManagerWorker_0)} MEM: Access violation reading location 0x0
Maxetto
Member


0
30 posts 2 threads Joined: Aug 2017
11-09-2017, 10:08 PM -
#3
Emulator Version: RPCS3 v0.0.3-3-3c9126d Alpha
Game Status: Intro

PPU/SPU Decoder: Interpreter (Precise)
GPU: Vulkan.
XAudio: Downmix to Stereo: false
I/O: XInput
System: Language: Italian, Enable /host_root/: true

Everything else as Default configuration. FW used 4.81

Notes:
1. Randomly shows Crytek logo before crashing into a "Trap!"
This post was last modified: 11-10-2017, 01:35 PM by Maxetto.


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 322.33 KB / Downloads: 12)
Intel Core i7-3770 (OC: ~4.2GHz) | 8GB DDR3 1333MHz | Zotac Mini GTX 1060 6GB
Maxetto
Member


0
30 posts 2 threads Joined: Aug 2017
03-19-2018, 09:43 PM -
#4
Quick and quite unuseful update, the game now shows the same behaviour on RPCS3 v0.0.5-6545-d13584f85 Alpha with:
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Interpreter (Fast)
Intel Core i7-3770 (OC: ~4.2GHz) | 8GB DDR3 1333MHz | Zotac Mini GTX 1060 6GB
xddxd
Member


0
6 posts 1 threads Joined: Mar 2020
04-11-2020, 04:06 PM -
#5
Emulator Version: RPCS3 v0.0.9-10164-93b8f3b5 Alpha
Game Status: In-game

PPU/SPU Decoder: LLVM Recompiler
GPU: OpenGL
https://youtu.be/uOfdOX7b4B0


Attached Files
.gz   RPCS3.log.gz (Size: 1.23 MB / Downloads: 11)


Forum Jump:


Users browsing this thread: 1 Guest(s)