Resonance of Fate [BLUS30484]
Started by Keksus




1 posts in this topic
Keksus
Guest


 
04-19-2017, 11:40 AM -
#1
PPU: Interpreter (fast)
SPU: Interpreter (fast) / Recompiler
DirectX12 / OpenGL / Vulkan

Menu works fine with 15 (recompiler) to 30 (interpreter) fps and apparently no glitches at all.
Videos are very slow (Sometimes below 1fps. About 3 at most on my system. But they are displayed with no problems. Fortunately you can skip most of them).

Seems to crash during the loading screen after skipping the intro which shows after clicking "New Game"

Attached the log when I tried it with Vulkan and Interpreter.
Egnom
Member


0
2 posts 1 threads Joined: Nov 2017
11-05-2017, 04:57 PM -
#2
As of RPCS3 v0.0.3-3-6782b22 Alpha
This game does not work in either OGL or Vulkan does mot load with error MEM: Access violation reading location 0xd99255cc

Before the error Access violation, the following error threads seem to be relevant. Looks like those error seem to had happened before in bug report #3458 #3474 which are merge and closed.

E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
U {PPU[0x1000018] Thread () [0x006950f0]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd0128a60, option=*0x0, waitForEvent=0)
E {PPU[0x1000000] Thread (main_thread) [0x002ddc88]} cellSaveData: cellSaveDataEnableOverlay(enable=1)
U {PPU[0x100001b] Thread () [0x00614440]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0xd0170ce0, options=0x0)
F {PPU[0x1000000] Thread (main_thread) [0x00018278]} MEM: Access violation reading location 0xd99255cc

I have posted the error log for both OGL and Vulkan.


Attached Files
.gz   RPCS3.log.gz (Size: 114.28 KB / Downloads: 2)
.gz   RPCS3.vulkan.log.gz (Size: 57.2 KB / Downloads: 8)


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