Hello There, Guest! Register

Always saying Compiling Shaders and cant play. Whats the best settings for this game ? FPS is smooth 30 but compiling shaders is always pausing the game.
That's how it works. You have to let shaders compile the first time.
I get a red sky during the very first time I play. When we are first introduced to Asura. Any clues?
Tested on RPCS3 v0.0.5-7104-a19113025 Alpha

Impossible to play with this shader cache compiling, constant stuttering.. Even with the ASync, i'm still getting a poor experience. I think that this game should be "in-game" status, this is unplayable !!!
Async changes almost eliminated stutter for me, but if you don't post a log no one is going to be able to help you with settings etc. Join our discord: https://discord.me/RPCS3 and post your log in the #help channel and someone will be there to help you.
30 fps average my tes work low PC

visit: https://youtu.be/rp3W-loybdM
The game runs smoothly only PPU decoder: LLVM recompiler and SPU: Interpreter (fast), the problem is that I do not hear the game audio, to hear it I have to put everything on interpreter (precise).

RPCS3 0.0.7-8772-297016ab Alpha
Intel core i7-7700k 4.20Ghz
16GB Ram
Nvdia GTX 1070
The game with the latest updates runs smoothly with setup:

PPU LLVM - SPU ASMJIT - Vulcan GTX 1070 - Frame Limit 30 - Anti-Aliasing Disabled - Antistropic Filter Automatic - Addiotional Settings Disable Async Shader Compiler - Resolution Scale Threshold 512x512 - Resolution 1280x720 Default - Audio XAudio2.

Problem freezes and no more audio is heard at the end of kanda 1 and does not allow you to play, this game works for a short time and then crashes not allowing you to complete it at present.
Do you think there's going to be a stable version by the end of the year?
(11-26-2019, 01:06 PM)Milbourne Wrote: Do you think there's going to be a stable version by the end of the year?
Perhaps, I see it hard to come up with a patch that makes Asura stable this year.

Forum Jump:

Users browsing this thread: 1 Guest(s)