Hatsune Miku: Project DIVA F [NPUB31241]
Started by Ani




31 posts in this topic
Ani
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04-19-2016, 06:29 PM -
#1
RPCS3 v0.0.1-3-b407d12

Render: OpenGL/Vulkan (Didn't test on DX12)

LLE:
- libadec.sprx
- libatxdec.sprx
- libdmux.sprx
- libdmuxpamf.sprx
- libpamf.sprx
- libresc.sprx
- librtc.sprx
- libsre.sprx
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Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Ani
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04-20-2016, 06:10 PM -
#2
(04-20-2016, 07:59 AM)project zero MIO Wrote: the video I recorded is not the highest speed it can get

That's not NPUB31241, that's BLJM60527
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
jonsalat
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04-21-2016, 12:14 PM -
#3
It's different code, find a thread for BLJM60527, or start a new one if one doesn't already exist.
Ani
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05-12-2016, 01:20 PM -
#4
Again, you're posting results from another Game ID.
You must post those in the BLJM60527 topic and not here.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
aedv1234
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06-12-2016, 04:33 AM -
#5
{PPU[0x1f7] Thread (thr_gamedata) [0x0096a3e8]} class std::logic_error thrown: fs::file is null
Mat
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06-23-2016, 06:37 PM -
#6
Requires renaming the "movie" folder, other than this it is in a playable state.


Ani
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06-23-2016, 06:58 PM -
#7
Merged threads and moved to Playable
Can't wait for Diva 2nd to be Playable as well ^^
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Nezarn
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06-23-2016, 07:25 PM -
#8
btw this game only need librtc LLE (but can even run without that)

current issues with the game:

- In menus\scoring screen 3D models are invisible in OGL and DX12 (they are working in Vulkan), but i think they are getting rendered, because when i use my iGPU, 3D models are blinking in and out (but they are completly invisible with GTX 970)
- Saving doesn't work
- Nvidia cards have scaling issues in vulkan
- Vulkan has minor graphical glitches (bottom-left corner (that circle), also characters hair have issues), 2D textures (text) fade out in a black square
- videos doesn't work (hence the need to remove\move\delete the movie folder, just deleting\moving intro isn't enough, some songs have videos and they won't load if movie files are intact)
- random crashes with vulkan (rpcs3 has stopped working)
- With DX12 game gets laggy after a while (fullspeed -> 4-5fps)
project zero MIO
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06-26-2016, 02:46 AM -
#9
You can try to select LLE modules?libsysutil_savedata archive solve problems? at least you can loading savedate
CPU comes with intel integrated graphics, the graphics are the most complete, compared to ati and nvidia can not display properly under DX12 rendering model and texture without errors
Three rendering speed issue does not exist already, and he sent the emulator after playing three or four song loaded interface automatically loads the biggest problem with unlimited
intel integrated graphics test video

[Image: attachment.php?aid=21392]
Nezarn
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06-26-2016, 07:40 PM -
#10
nope, loading libsysutil_savedata doesn't solve saving :p (also you have posted in the wrong thread, this is for NPUB31241)


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