James Cameron's Avatar The Game [BLUS30374]
Started by Blast Processing




2 posts in this topic
Blast Processing
Member


1
110 posts 21 threads Joined: Aug 2017
03-17-2017, 07:11 PM -
#1
Game keeps crashing at intro with this error message.
Code:
·F 0:02:40.990081 {PPU[0x1000016] Thread (GameFileLoadThread) [0x00b20d6c]} MEM: Access violation reading location 0x0
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
01-02-2018, 08:36 PM -
#2
RPCS3 v0.0.4-6295-198e9dce Alpha | HEAD
Ingame with graphic bugs.
[Image: yLOLpG4.png]
[Image: lxr4lie.jpg]


Attached Files
.7z   RPCS3.7z (Size: 1.74 MB / Downloads: 10)
Jonathan44062
Member


0
45 posts 13 threads Joined: Feb 2020
11-20-2023, 01:52 AM -
#3
- SYS: RPCS3 v0.0.29-15724-ab8a12e2 Alpha | master
- SYS: Intel® Core™ i7-8700 CPU @ 3.20GHz | 12 Threads | 15.92 GiB RAM | TSC: 3.192GHz | AVX+ | FMA3 | TSX-FA disabled by default
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19045, Service Pack: none, Compatibility mode: 0
- SYS: Current Time: 2023-11-19T18:56:31
- RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce GTX 1070 Ti' running on driver 546.17.0.0
- SYS: Firmware version: 4.87

Status: I can considered move this game to Playable

The game runs 30 FPS by default, but you can also set Vblank Frequency to 120hz in Advanced tab to get 60 FPS
The performance were good, some minor drops like 29-25 FPS, but the rest of the game (During Na'vi Campaign) was fine 
There are some minor flickers texture, but it only happens when someone use a gun and shoot, but it doesn't ruin your experience playing it 
You need to enable Allow GPU Host Labels in Advanced tab to fix foliage graphics.

I need to post a link the log file (a little too big), because this was my 4 hours of the game, super stable, no crashes
https://www.mediafire.com/file/te9q98utq...og.gz/file
This post was last modified: 11-20-2023, 01:53 AM by Jonathan44062.


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