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#1
RPCS3 v0.0.2-3-1b5a479 Alpha
The game freezes after intro logo.
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#2
RPCS3 v0.0.4-6277-e768bdc8 Alpha | HEAD
Black screen with FPS counter.


Attached Files
.7z   RPCS3.7z (Size: 162.38 KB / Downloads: 8)
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#3
The same result.
   


Attached Files
.gz   RPCS3-0.0.5-7020.log.gz (Size: 434.47 KB / Downloads: 0)
.gz   RPCS3-0.0.6-8043.log.gz (Size: 328.17 KB / Downloads: 0)
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#4
(05-01-2019, 12:25 PM)RAY_X Wrote: The same result.


easy fix.  you just need to enable libvdec in the libraries.  the game goes ingame and should be listed as such.


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#5
(05-01-2019, 01:28 PM)theDreamcaster Wrote:
(05-01-2019, 12:25 PM)RAY_X Wrote: The same result.


easy fix.  you just need to enable libvdec in the libraries.  the game goes ingame and should be listed as such.

How did you find out that? It doesn't work for me on builds 0.0.6-8056/8043.
Code:
F {PPU[0x100000e] Thread (LoopSimulation) [0x00a7f254]} MEM: Access violation reading location 0xc
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#6
(05-02-2019, 08:22 PM)RAY_X Wrote: How did you find out that? It doesn't work for me on builds 0.0.6-8056/8043.
Code:
F {PPU[0x100000e] Thread (LoopSimulation) [0x00a7f254]} MEM: Access violation reading location 0xc


several early EA games used to need libvdec or else it would freeze.
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#7
(05-02-2019, 09:07 PM)theDreamcaster Wrote:
(05-02-2019, 08:22 PM)RAY_X Wrote: How did you find out that? It doesn't work for me on builds 0.0.6-8056/8043.
Code:
F {PPU[0x100000e] Thread (LoopSimulation) [0x00a7f254]} MEM: Access violation reading location 0xc


several early EA games used to need libvdec or else it would freeze. some of those dont need it anymore but I tried it on this one a couple months ago and it worked and it still works with the latest master. try clearing your caches for the game or a clean install.  it should work. i posted my settings here. i also have cpu blit enabled. some of those settings may be unnecessary but thats what i used.

I think only firmware settings that you showed me, WCB, and CPU blit = true can set this game in ingame status. I have tried and it works.
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#8
(05-02-2019, 08:22 PM)RAY_X Wrote:
(05-01-2019, 01:28 PM)theDreamcaster Wrote:
(05-01-2019, 12:25 PM)RAY_X Wrote: The same result.


easy fix.  you just need to enable libvdec in the libraries.  the game goes ingame and should be listed as such.

How did you find out that? It doesn't work for me on builds 0.0.6-8056/8043.
Code:
F {PPU[0x100000e] Thread (LoopSimulation) [0x00a7f254]} MEM: Access violation reading location 0xc

thanks for this bro works for other games as well
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#9
Needs retesting
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#10
RPCS3 v0.0.6-8152-9a26c0ab Alpha


Attached Files
.gz   RPCS3.log.gz (Size: 328.55 KB / Downloads: 1)
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