Enemy Front [BLUS30996]
Started by GrantKane




6 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
03-14-2017, 09:39 PM -
#1
RPCS3 v0.0.2-3-1b5a479 Alpha
Quote:·F 0:00:06.448369 {SPU[0x2000000] Thread (DXPSThread)} MEM: Access violation reading location 0x0
·F 0:00:06.448433 {SPU[0x2000002] Thread (JobManagerWorker_1)} MEM: Access violation reading location 0x0
·F 0:00:06.448451 {SPU[0x2000005] Thread (JobManagerWorker_OSShared)} MEM: Access violation reading location 0x0
·F 0:00:06.448369 {SPU[0x2000003] Thread (JobManagerWorker_2)} MEM: Access violation reading location 0x0
·F 0:00:06.448523 {SPU[0x2000001] Thread (JobManagerWorker_0)} MEM: Access violation reading location 0x0
·F 0:00:06.448530 {SPU[0x2000004] Thread (JobManagerWorker_3)} MEM: Access violation reading location 0x0
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
11-10-2017, 04:02 PM -
#2
RPCS3 v0.0.3-3-3c9126d Alpha | HEAD
Black screen only.
Quote:F 0:21:25.526585 {PPU[0x1000017] Thread (RenderThread) [0x01230c4c]} sys_mutex: sys_mutex_create(): SYS_SYNC_PRIORITY_INHERIT
...
F 0:21:25.526995 {PPU[0x1000000] Thread (main_thread) [0x012211c4]} sys_mutex: sys_mutex_create(): SYS_SYNC_PRIORITY_INHERIT
...
F 0:21:25.527002 {PPU[0x1000017] Thread (RenderThread) [0x01230d08]} sys_mutex: sys_mutex_create(): SYS_SYNC_PRIORITY_INHERIT

...
F 0:21:27.125171 {PPU[0x1000013] Thread (FMOD libAudio event receive thread) [0x00eff968]} sys_mutex: sys_mutex_create(): SYS_SYNC_PRIORITY_INHERIT
...
F 0:21:34.639596 {PPU[0x1000017] Thread (RenderThread) [0x01331b40]} class std::runtime_error thrown: Trap! (0x1331b40)


Attached Files
.7z   RPCS3.7z (Size: 65.27 KB / Downloads: 5)
MasterTurkey
Member


0
125 posts 51 threads Joined: Feb 2018
04-22-2018, 03:18 AM -
#3
RPCS3 v0.0.5-6662-8f4fa8a5b Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.96 GiB RAM | AVX+ | TSX

Move to intro please. Log file attached. Screen shots attached. Intro only, could never get in game. Tried openGL and Vulkan.

2nd log file too big to up here so GD link...
https://drive.google.com/file/d/1O_lip_D...sp=sharing


Attached Files Thumbnail(s)
               

.7z   RPCS3_EnemyFront1.7z (Size: 1.02 MB / Downloads: 8)
Pointer
Member


0
4 posts 0 threads Joined: Jan 2021
02-10-2021, 07:50 PM -
#4
RPCS3 v0.0.14-11736-195fb1cf Alpha | HEAD | Firmware version: 4.87
Status : Nothing/intro
AMD Ryzen 5 2600 Six-Core Processor | 12 Threads | 15.95 GiB RAM | TSC: 3.400GHz | AVX+ | FMA3
16gb ram
Radeon rx 570


Attached Files
.gz   RPCS3.log.gz (Size: 446.16 KB / Downloads: 5)
theDreamcaster
Member


0
72 posts 0 threads Joined: Jul 2018
02-11-2021, 10:58 AM -
#5
in-game I guess.  it froze after about 45 seconds ingame though, maybe one of my settings, idk.  Stub PPU Traps set at 2.  im too lazy to post a log but someone else can if they want.


Attached Files Thumbnail(s)
       
yurinator557
RPCS3 Tester


3
356 posts 44 threads Joined: Jul 2019
02-11-2021, 12:24 PM -
#6
(02-11-2021, 10:58 AM)theDreamcaster Wrote: in-game I guess.  it froze after about 45 seconds ingame though, maybe one of my settings, idk.  Stub PPU Traps set at 2.  im too lazy to post a log but someone else can if they want.

Log is required if this is to be moved to ingame.
FlexBy
RPCS3 Tester


5
465 posts 282 threads Joined: Nov 2021
10-22-2023, 10:33 AM -
#7
RPCS3 v0.0.29-15694-23cb67e0 Alpha | master | FW 4.88 | Windows 10 22H2
AMD Ryzen 5 3600
| 12 Threads | 31.93 GiB RAM | AVX+ | FMA3
GPU
: NVIDIA GeForce RTX 3060 Ti (537.42)

Ingame. Needs:
SPU interpreter
Accurate RSX Access
Clock Scale 50%

RSX Fifo Mode Atomic
This post was last modified: 10-22-2023, 10:34 AM by FlexBy.


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 987.77 KB / Downloads: 1)
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