Changing to PPU Interpreter fast and SPU Interpreter Precise don't change anything for me.
With OpenGL RPCS3 segfaults.
It fails with the following on Vulkan:
E {RSX Decompiler Thread} RSX: Unknown/illegal instruction: 0x35 (forced unit 0) x2
S {RSX Decompiler Thread} RSX: New program compiled successfully
E {RSX Decompiler Thread} RSX: Unknown/illegal instruction: 0x3f (forced unit 1)
E {RSX Decompiler Thread} RSX: ERROR: 0:102: 'yw' : vector swizzle selection out of range
ERROR: 0:102: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
Trying to run this game I get a black screen with a "No pack!" message. I have many games run from the rpcs3 but this is the first time I see this message. Does anyone know what is this?