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Tom Clancy's H.A.W.X [BLUS30186]
#1
Goes in game using v0.0.2-5-080201d

Requires PPU Fast interpreter and SPU precise interpreter.



[Image: j3u9s8p.jpg][Image: ySLxokc.jpg][Image: IVOYYw7.png]
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#2
This has regressed and now can't reach ingame.

RPCS3 v0.0.5-7153-4f8b131e6 Alpha | master
Intel® Core™ i7-4770 CPU @ 3.40GHz | 8 Threads | 15.62 GiB RAM | AVX+

Changing to PPU Interpreter fast and SPU Interpreter Precise don't change anything for me.

With OpenGL RPCS3 segfaults.
It fails with the following on Vulkan:

E {RSX Decompiler Thread} RSX: Unknown/illegal instruction: 0x35 (forced unit 0) x2
S {RSX Decompiler Thread} RSX: New program compiled successfully
E {RSX Decompiler Thread} RSX: Unknown/illegal instruction: 0x3f (forced unit 1)
E {RSX Decompiler Thread} RSX: ERROR: 0:102: 'yw' : vector swizzle selection out of range
ERROR: 0:102: '' : compilation terminated
ERROR: 2 compilation errors.  No code generated.


Attached Files
.gz   RPCS3.log.gz (Size: 45.64 KB / Downloads: 4)
That RPCS3 Linux dev.
https://github.com/hcorion
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#3
rpcs3-v0.0.6-7800-d4888a49_win64

Ingame.


Attached Files Thumbnail(s)
   

.rar   RPCS3TomClancyHawx.rar (Size: 116.8 KB / Downloads: 1)
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