notqDead Rising 2: Off The Record [NPUB30682]
Started by notq




3 posts in this topic
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
03-12-2017, 10:24 AM -
#1
rpcs3-v0.0.2-2017-03-12-bd2e1a63

Hang with

E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)

MarioSonic2987
RPCS3 Tester


4
291 posts 103 threads Joined: Aug 2017
03-12-2017, 10:45 AM -
#2
(03-12-2017, 10:24 AM)notq Wrote: rpcs3-v0.0.2-2017-03-12-bd2e1a63

Hang with

E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (0)
I hit this error in Saints Row 2.
Desktop: Intel Core i9-9900KF, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
03-12-2017, 11:38 AM -
#3
Are the devs watching this threads or only fix open issues added on github ? Just asking.
Deminating
RPCS3 Tester


1
388 posts 105 threads Joined: Mar 2018
12-17-2018, 08:59 AM -
#4
RPCS3 v0.0.5-7586-c50d459b Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX



Ingame. Low fps, some graphical issues (moving leaves a weird trail)


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