SSX [NPJB90434]
Started by notq




5 posts in this topic
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
03-12-2017, 09:39 AM -
#1
rpcs3-v0.0.2-2017-03-12-bd2e1a63

Load bit further compared to US and EU with another exception

F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x1f800000): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)

notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
03-13-2017, 10:56 AM -
#2
rpcs3-v0.0.2-2017-03-13-d29c6233

Hang with it

F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x9c6c (arg=0x40000c)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)


Unstable. Can't reproduce Intro. Got this.

F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x7000138): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)


Move to Intro please.
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
03-13-2017, 04:22 PM -
#3
rpcs3-v0.0.2-2017-03-13-1c8cb3b7

First Ingame

Forum upload attachment engine sometimes Total random. Very Unstable Big Grin
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
03-24-2017, 05:09 PM -
#4
rpcs3-v0.0.2-2017-03-24-c0ad6689

First screens with Vulkan.

Got this

ERROR: 0:634: '' : syntax error
ERROR: 1 compilation errors. No code generated.



E {rsx::thread} RSX:
F {rsx::thread} class std::runtime_error thrown: Failed to compile fragment shader
(in file C:\rpcs3\rpcs3\Emu\RSX\VK\VKFragmentProgram.cpp:476)

ilikepie
Unregistered


 
04-07-2017, 12:18 AM -
#5
In due time do you suppose it'll be playable?
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
04-07-2017, 09:37 PM -
#6
rpcs3-v0.0.2-2017-04-07-4bacd806

First "Vulkan" ingame. R2 R1 buttons doesn't work so i can't beat the testing challenge (stuck on number 5). I really have to use real ps4 pad for the games Big Grin.


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