Sonic Adventure [NPUB30249]
Started by basic.wizard




3 posts in this topic
basic.wizard
Unregistered


 
03-11-2017, 09:30 PM -
#1
[Image: mzs4UWH.png]

[Image: Yszxiew.png]

[Image: D4hFBDj.jpg]

Settings

Core
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Load required libraries: [checked]

Graphics
Renderer: Vulkan
Resolution: 1280x720 (any resolution with the number 1080 in it causes a crash on startup)
Frame limit: Auto

Audio
Audio Out: XAudio2

System
Language: English (US)


Notes
FMVs seem to hang the game. Getting past the intro FMV requires mashing Start to skip it before it starts, and from there it's possible to go in-game. There are FMVs that play during select cutscenes, which I have not encountered during my time testing. I suspect that the emulation will just crash upon trying to play them.

The frame rate moves between 15fps and 60fps depending on what's going on, with massive drops to 1-2fps for a few seconds whenever a lot of particles are being shown, which I can't consistently replicate. The game has the ability to skip frames when slowed down, so it's effectively playable at full speed despite the low frame rate at times. The graphics for the most part are identical to how they look on a PS3, with the only visual defects I've observed being on the title screen. There may be some minor lighting issues, but they don't hinder gameplay at all.



Tested using 8b2d7f87
idobahalul
Member


0
1 posts 0 threads Joined: Jul 2018
07-16-2018, 04:47 PM -
#2
Core
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Load liblv2.sprx only: [checked]

Graphics
Renderer: Vulkan
Resolution: 1280x720 (any resolution with the number 1080 in it causes a crash on startup)
Frame limit: Off

Audio
Audio Out: XAudio2

System
Language: English (US)

Notes

With my settings, I think the game should be marked as playable. I hardly experienced any problems at all!
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
04-22-2019, 04:56 AM -
#3
RPCS3 v0.0.6-8004-258df80b Alpha | HEAD | Firmware version: 4.83

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX

! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti

stats: playable

and it's more than 70fps in game

[Image: attachment.php?aid=13984]

screenshots and log file in Attachment


Attached Files Thumbnail(s)
           

.gz   RPCS3 Sonic Adventure.log.gz (Size: 175.03 KB / Downloads: 29)
soon
quick.sliver1
Member


0
119 posts 0 threads Joined: Mar 2020
06-08-2022, 03:20 AM -
#4
Playable
Beaten the game from start to finish.  FPS is Stable. (HDD data is successfully installed).  Graphic/Cutscenes are well-rendered. Sound/Effects are clearly working.

# Gameplay 4:3 FPS = (59~60)
# Gameplay Force 16:9 FPS (59~60)
# Cutscenes 4:3 stable (29~30)
# Cutscenes Force 16:9 stable (29~30)
# RPCS3 v0.0.22-13759-8e667e69 Alpha
# Default setting [Res. Scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
 
@ Force Widescreen 16:9 Ratio
# Set Aspect Ratio = 4:3 (GPU)
# Enable Stretch To Display Area (GPU)


Attached Files Thumbnail(s)
                   

.7z   RPCS3+TTY.7z (Size: 2.85 MB / Downloads: 15)


Forum Jump:


Users browsing this thread: 2 Guest(s)