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Midnight Club: Los Angeles - Complete Edition [BLUS30442]
#1
RPCS3 v0.0.1-5-1f45f05 Pre-Alpha
Quote:·F 0:10:36.814955 {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
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#2
rpcs3-v0.0.2-2017-03-20-d455fde5_win64

Goes ingame now.
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#3
I figured I should upload a video to show what type of progress is being made in this game so far.


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#4
Latest video update this game, it can reach 10fps at times now.


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#5
Latest Build for today game can reach 15-20 fps at now.

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#6
wow, is it due to your I7? because i have been getting constant around 3fps in this game since a year. no performance gain or loss.

i5 4570, rx480 8gb, 12gb ram.
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#7
Yeah I believe CPU plays a major part in the most intense PS3 games on emulation, the only way for this game to be playable at the moment is by optimizing rpcs3 which could happen pretty quick considering the rate they are going at or waiting for better CPU's to be released.

I'm also sure that if I lowered my Clock speeds from 4.9ghz to say 3.5ghz or even 4ghz that I wouldn't even be close to 15 fps at all.

if someone has a ryzen cpu It would be interesting to see what fps they could reach as well.
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