Ninja Gaiden Sigma 2 [NPUB30852]
Started by ninja91




4 posts in this topic
ninja91
Unregistered


 
03-04-2017, 02:14 PM -
#1
Loading then intro, crash before the menu , DX12

Log end before crash

RPCS3 v0.0.1-3-48b0583 Pre-Alpha

U {PPU[0x1000005] Thread (_gcm_intr_thread) [0x01074cb8]} cellGcmSys TODO: cellGcmSetFlipImmediate(fid=0x1)
E {PPU[0x100000f] Thread (thread_prx_load) [0x010761f8]} LDR: EDAT: D:/EmuCR-rpcs3-x64/dev_hdd0/game/NPUB30852/USRDIR/databin/prx/cmn_blood.sprx has invalid NPD header or already decrypted.
F {PPU[0x100000f] Thread (thread_prx_load) [0x010b8558]} struct vm::access_violation thrown: Access violation writing address 0x10
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Ani
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4,264 posts 105 threads Joined: Aug 2017
03-07-2017, 03:53 PM -
#2
Not following submission guidelines, moved to general discussion.
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ZEROx
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04-14-2017, 05:56 AM -
#3
Goes ingame now, footage taken from https://ci.appveyor.com/project/rpcs3/rp...0.0.2-4434
Sorry for the badly taken screens
PPU: Interpreter Fast (doesn't work on llvm because of fiber)
SPU: AsmJit
Render: OGL
Kroaton
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04-15-2017, 02:49 PM -
#4
https://www.youtube.com/watch?v=3kgD72pc3As
Kazera
Unregistered


 
08-02-2017, 12:04 AM -
#5
It reached a decent framerate with the latest official build but it crashes after a while.

PPU: Recompiler (LLVM)
SPU: AsmJit
Render: Vulkan

E {rsx::thread} RSX: Invalid RSX method 0x108 (arg=0xff000400)
(in file Emu\RSX\rsx_methods.cpp:45)


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