The Witch and the Hundred Knight [BLUS30964]
Started by GrantKane




5 posts in this topic
GrantKane
RPCS3 Tester


0
2,671 posts 1,777 threads Joined: Aug 2017
03-03-2017, 12:02 AM -
#1
RPCS3 v0.0.1-5-1f45f05 Pre-Alpha
Quote:·F 0:00:01.664445 {PPU[0x1000000] Thread (main_thread) [0x022241e8]} struct vm::access_violation thrown: Access violation reading address 0x0
botserver
Guest


 
07-20-2017, 03:47 PM -
#2
This game works now

PL #3043

[Image: WITCH.jpg]
yapel
Guest


 
07-20-2017, 04:59 PM -
#3
Care to give more info? log, rev that you are using? does it hang there?
botserver
Guest


 
07-20-2017, 05:48 PM -
#4
(07-20-2017, 04:59 PM)yapel Wrote: Care to give more info? log, rev that you are using? does it hang there?

I test it via Remote desktop.
In 5 hours I will upload all the information
botserver
Guest


 
07-20-2017, 09:48 PM -
#5
(07-20-2017, 04:59 PM)yapel Wrote: Care to give more info? log, rev that you are using? does it hang there?

http://botserver.com.ar/data/RPCS3LOG.rar

Xinput dont work.
Keyboard Crash rpcs3

I can not go through the initial screen because the controls.

Version: rpcs3-v0.0.3-2017-07-20-0f407a2e_win64
Asinine
Moderator
*****


3
1,978 posts 79 threads Joined: Aug 2017
12-22-2017, 02:06 AM -
#6
In preparation for upcoming changes to the compatibility database, this thread is being moved to ingame. Due to other threads for the same media (Disc or PSN) already being in that category.

If you find a specific game ID that performs differently than others for the same game+edition of the same format (PSN or Disc) even when tested with the same build and settings then please discuss it in the relevant thread(s) and PM a moderator so we can look into it.

Tested with: rpcs3-v0.0.3-2017-08-01-b3968261_win64

Note: Write Color Buffers may help with graphics.


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