Unreal Tournament 3 [BLES00200]
Started by GrantKane




13 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
02-12-2017, 10:13 PM -
#1
RPCS3 v0.0.1-3-aff0484 Pre-Alpha
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digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
09-12-2017, 06:55 PM -
#2
rpcs3-v0.0.3-2017-09-10-f0358f85_win64

Intro.


Attached Files Thumbnail(s)
   

.rar   RPCS3Unreal3.rar (Size: 33.02 KB / Downloads: 5)
MsDarkLow
Member


0
44 posts 10 threads Joined: Aug 2017
11-11-2017, 02:28 AM -
#3
rpcs3-v0.0.3-2017-11-09-3c9126d9_win64

Goes Ingame

Crashes the game if you start on the 2nd boot. 
You have to delete the files it creates at the 1st boot, in order to launch the game again.

Works both on Vulkan and OpenGL
This post was last modified: 11-11-2017, 02:28 AM by MsDarkLow. Edit Reason: Goes Ingame


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.gz   RPCS3UT3.log.gz (Size: 2.64 MB / Downloads: 4)
Just chilling around here I suppose.
I'm literally from Portugal. What else do you want to know.

Discord: loweyslitsman
ruthan
Member


0
9 posts 0 threads Joined: Sep 2017
09-15-2018, 04:49 PM -
#4
Playable with  v0.0.5-7345-ed8aa774-Win64, with Core i7 4770S  + G970, WIn10,Vulkan its able to make ~30FPS, only sound is broken a lot. I didnt find any gameplay graphical glitch, there are only glitches in menu, when shaders are compiling - screen is blinking. Default emulator settings.

Here is Audio example:
https://www.dropbox.com/s/ala4a7mwtc1eil...2.mp3?dl=0

Log:
https://www.dropbox.com/s/c51yehtols31vp...3.zip?dl=0
This post was last modified: 09-17-2018, 11:07 AM by ruthan.


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Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
09-17-2018, 08:53 AM -
#5
You need to make a proper playable report or this cannot be moved. Follow the guidelines here: https://forums.rpcs3.net/thread-196671.html
Sound issues likely mean we need a video for evidence however it could just be due to you having a weak processor or incorrect settings.
Visual issues while shaders compile is normal, this is the result of the asynchronous shader implementation. A second of poor graphics when first going to an area is better than a lot of stutter. https://rpcs3.net/blog/2018/08/08/elimin...mentation/
This post was last modified: 09-17-2018, 08:54 AM by Asinine.
ruthan
Member


0
9 posts 0 threads Joined: Sep 2017
09-23-2018, 07:27 PM -
#6
What about Status?
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
09-25-2018, 03:42 PM -
#7
I cleaned the thread and merged images into your post. Sadly, your performance is not high enough for this playable report to be considered valid as it's running too slow (16-25fps). However, you do have a low-end processor so maybe someone with a faster cpu can do a playable report for it. Otherwise we will have to wait for more optimizations.
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
12-22-2019, 05:59 AM -
#8
RPCS3 v0.0.7-9242-c65bb0d2 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.92 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 780 Ti' running on driver 441.41.0.0



stats: playable



[Image: attachment.php?aid=16318]


log file and screenshots in Attachment


Attached Files Thumbnail(s)
           

.gz   RPCS3 Unreal Tournament 3 [BLES00200].log.gz (Size: 299.38 KB / Downloads: 3)
soon
ruthan
Member


0
9 posts 0 threads Joined: Sep 2017
12-22-2019, 06:14 PM -
#9
So sound is now good?
This post was last modified: 12-22-2019, 06:15 PM by ruthan.
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
12-22-2019, 11:59 PM -
#10
(12-22-2019, 06:14 PM)ruthan Wrote: So sound is now good?

for me it's fine maybe it need high end cpu
soon


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