Darkstalkers Resurrection [NPUB30666]
Started by digitaldude




3 posts in this topic
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-11-2017, 06:48 PM -
#1
rpcs3-v0.0.1-2017-02-11-3356a76c_win64


Nothing.
Aeternal600
Unregistered


 
08-02-2017, 05:40 AM -
#2
Game tested using rpcs3-v0.0.3-2017-07-27-02845f54_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:

PPU decoder: Recompiler (LLVM)
SPU decoder: Recompiler (ASMJIT)
Load liblv2.sprx only
GPU settings: OpenGL; Vulkan; DX12 @ 1280x720 w/ VSync, Frame limit set to 60
Audio settings: XAudio2
Input/Output: DualShock 4

I've tested the demo version.

The game technically goes ingame but, except for the HUD, it displays only a black screen using all three renderers. With DX12 and OpenGL (only when enabling strict mode), the menus and the HUD look a bit more complete.
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
08-02-2017, 11:22 AM -
#3
Moving to ingame.
josuetds
Member


0
8 posts 3 threads Joined: Mar 2018
04-06-2018, 08:46 PM -
#4
rpcs3-v0.0.5-6638-56811863_win64

Strict Rendering Mode

Playable.


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