RA.ONE - The Game [NPEA00336]
Started by Ani




2 posts in this topic
Ani
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16
4,264 posts 105 threads Joined: Aug 2017
02-21-2016, 06:45 PM -
#1
rpcs3-v0.0.0.6-482-ga9180ce

DX12 / OpenGL
PPU Interpreter 1
SPU Interpreter 1
XAudio2

LLE Modules:
cell_Sre




Code:
{rsx::thread} RSX: NV0039_OFFSET_IN: bad offset(in=0x25dbd70, out=0x7c34000), pitch(in=0x520, out=0x500), line(len=0x500, cnt=0x2d0), fmt(in=0x1, out=0x1), notify=0x0
{rsx::thread} RSX: NV0039_OFFSET_IN: bad offset(in=0x26c8de8, out=0x7d16000), pitch(in=0x290, out=0x280), line(len=0x280, cnt=0x168), fmt(in=0x1, out=0x1), notify=0x0
{rsx::thread} RSX: NV0039_OFFSET_IN: bad offset(in=0x2705168, out=0x7d5b000), pitch(in=0x290, out=0x280), line(len=0x280, cnt=0x168), fmt(in=0x1, out=0x1), notify=0x0
{rsx::thread} Exception: unknow surface color format 0
(in file Emu\RSX\GCM.cpp:914, in function rsx::to_surface_color_format)
Please report this to the developers.
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BlackDaemon
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2
844 posts 374 threads Joined: Aug 2017
02-13-2017, 01:06 PM -
#2
Shows intro on recent master build v0.0.1-acd9d6ff (PR #2375).

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx
Asinine
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4
2,060 posts 83 threads Joined: Aug 2017
10-14-2017, 03:28 PM -
#3
RPCS3 v0.0.3-3-1572d01 Alpha
Playable
[Image: fb7220db4f.jpg]
[Image: d3a830a379.jpg]
[Image: abf913933a.jpg]
Music seems missing for some scenes, but otherwise it's good.


Attached Files
.gz   RPCS3.log.gz (Size: 1.96 MB / Downloads: 3)


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