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Started by AAKH1361




4 posts in this topic
AAKH1361
Member


0
295 posts 122 threads Joined: Aug 2017
02-08-2017, 04:42 PM -
#1
Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfiber.prx
- libfs.prx
- libpngdec.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
digitaldude
RPCS3 Tester


3
3,030 posts 559 threads Joined: Aug 2017
08-07-2017, 01:49 PM -
#2
rpcs3-v0.0.3-2017-08-06-c9d06b09_win64

Ingame, maybe playable.

Edit: After some testing I'd say it's playable.
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
08-07-2017, 02:04 PM -
#3
Moving to playable
dnm
Member


0
9 posts 0 threads Joined: Sep 2017
09-15-2017, 12:46 PM -
#4
(08-07-2017, 02:04 PM)ssshadow Wrote: Moving to playable

What spec ?
With i7 3770k I've got 10-15 fps... really hard say it's playable
digitaldude
RPCS3 Tester


3
3,030 posts 559 threads Joined: Aug 2017
09-15-2017, 01:07 PM -
#5
i5 6600. I tested this game a month ago.


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