Saw [BLES00676]
Started by digitaldude




3 posts in this topic
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-03-2017, 01:55 PM -
#1
rpcs3-v0.0.1-2017-02-01-9eba0ac5_win64

Shows this screen only.
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
03-18-2017, 12:14 AM -
#2
RPCS3 v0.0.2-3-2b79a36 Alpha
Quote:·F 0:01:43.082141 {SPU[0x2000004] Thread (CellSpursKernel4)} class std::runtime_error thrown: Branch-to-self (0x00eec)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUASMJITRecompiler.cpp:2147)
·F 0:01:43.082148 {SPU[0x2000001] Thread (CellSpursKernel1)} class std::runtime_error thrown: Branch-to-self (0x00eec)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUASMJITRecompiler.cpp:2147)
reggert32
Member


0
20 posts 4 threads Joined: Aug 2017
08-29-2017, 06:52 AM -
#3
I Have been playing Saw on the latest "official" build of the emulator and it has been running very good. Played for more than 45 minutes and no big problems or anything. The FPS drops sometimes to around 15-20, but for the biggest part it has been runnig 30 fps stable.

I have used the following settings :

CPU settings:
PPU LLVM
SPU ASMJIT
SPU Threads : Auto
Enable SPU loop detection
Automatically load required libraries

GPU Settings:
Vulkan
1280x720
Framelimit: auto
Invalidate Cache Every Frame

Audio Settings:
xAudio2
Downmix to Stereo

My Rig:
4790K I7
GTX 970
16GB Ram

I don't have any recording software active, so i cannot show any video recording unfortunately.

The game is definitely Playable.

Best regards,

Reggert32

Here are some screenshots and the log file.
This post was last modified: 08-29-2017, 07:59 PM by reggert32.


Attached Files Thumbnail(s)
           

.rar   Saw 1 RPCS3 logfile.rar (Size: 806.59 KB / Downloads: 58)
reggert32
Member


0
20 posts 4 threads Joined: Aug 2017
08-30-2017, 07:33 AM -
#4
The version jused is : RPCS3 0.0.3-3-2570911 Alpha


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