The House of Dead 3 [NPHB00453]
Started by AMMAREN




5 posts in this topic
AMMAREN
Unregistered


 
02-03-2017, 07:28 AM -
#1
((Test on RPCS3 LLVM-9eba0ac5))

Interpreter(fast) & Interpreter(ASMJIT)
Better in Vulkan
--------------------
Movie : Work
Graphic : Slow
Music : Work
SaveGame : Work
LoadGame : Work


The Log File:-
NPHB00453 - The House of Dead 3 - File

___________________________________
CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz)
GPU:- GTX 1080
Motherboards:- ASUS X-99A-II
RAM:- 32.0 GB (2666 MHz)
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
02-03-2017, 12:20 PM -
#2
You accidentally set frame limit to 30 in settings, but I think this game should run at 60. Just set it to auto in settings, that always works.
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
02-03-2017, 05:30 PM -
#3
Why didn't you press start? Could you test a little bit further to check if it's really playable?
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
AMMAREN
Unregistered


 
02-03-2017, 08:04 PM -
#4
I try to set frame limit to 60 and Auto....
But the result slow.... sometime it came to full speed in different location while play game
morcy
Member


1
158 posts 38 threads Joined: Aug 2017
04-19-2017, 10:21 PM -
#5
RPCS3 v0.0.2-3-f0f8f50 Alpha
the game Goes ingame fps 5~35 in game depending on the number of enemies on the screen and if there is water or dust
and 60 fps in the menu
the audio is good xaudio2
ppu-Interpreter(fast)
spu-recompiler(ASMJIT) load libraries - libsre.prx
Vulkan
i5 750
gtx 970
8g ram
w7 x64

morcy
Member


1
158 posts 38 threads Joined: Aug 2017
08-03-2017, 04:58 PM -
#6
RPCS3 v0.0.3-9-54f990a Alpha
Intel® Core™ i5 CPU 750 @ 3.56GHz | 4 Threads | 7.99 GiB RAM
very Playable 30~60 fps
vulkan recompiler(LLVM) recompiler(ASMJIT)
load liblv2.sprx only
lower spu thread priority
audiox2



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