Tony Hawk's Pro Skater HD [NPEB01028]
Started by Renusek




8 posts in this topic
Renusek
Member


0
41 posts 19 threads Joined: Aug 2017
02-02-2017, 06:08 AM -
#1
Black render window with very low fps [0.00 - 0.12] (which are frozen after a moment)

Version: 13493ec0

LLE: libsre, libspurs_jq, librtc

Additionaly, if I add libfs, the game will show Error Dialog which stops responding and I need to kill the emulator process. http://i.imgur.com/Phbx1bB.png

Also, this is a Unreal Engine 3 game AFAIK, so I tried also Catherine config - nothing changed.


tl;dr libfs freezes the emulator in this case
Aeternal600
Unregistered


 
08-02-2017, 06:23 AM -
#2
Game tested using rpcs3-v0.0.3-2017-07-27-02845f54_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:

PPU decoder: Recompiler (LLVM)
SPU decoder: Recompiler (ASMJIT)
Load liblv2.sprx only
GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60
Audio settings: XAudio2
Input/Output: DualShock 4

Goes ingame with Vulkan.

OpenGL locks up on the last screen before loading the first stage (see the attached log). With Vulkan, I could get ingame. The text in the menus are mostly garbled or missing altogether but it's easy to navigate them "blindly". The game itself is quite playable although the framerate is all over the place, depending on where you point the camera. Most of the time it stays close to the game's native 30 fps. The graphics look overly bright; I couldn't find a setting to fix that.
kamer1337
Unregistered


 
08-02-2017, 12:35 PM -
#3
to see all text strings you must select "Strict Rendering mode"
Aeternal600
Unregistered


 
08-02-2017, 12:50 PM -
#4
Ah, thanks, you're right. I thought I'd checked that option.

However, this also causes performance to drop significantly to around 8-15 fps with Vulkan. As a result, the game becomes more or less unplayable and the background music skips like crazy.
ssshadow
Moderator
*****


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2,494 posts 63 threads Joined: Aug 2017
08-17-2017, 10:11 PM -
#5
Moving to Ingame.
kamer1337
Member


0
3 posts 0 threads Joined: Aug 2017
09-25-2017, 05:23 PM -
#6
game regressed to intro, stuck after loading save game at logo sceen at some loop or something

EDIT: regression fixed in PR 3553
This post was last modified: 10-08-2017, 09:10 PM by kamer1337.
pipechaves
Member


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7 posts 0 threads Joined: Jan 2018
09-30-2018, 10:21 PM -
#7
(09-25-2017, 05:23 PM)kamer1337 Wrote: game regressed to intro, stuck after loading save game at logo sceen at some loop or something

EDIT: regression fixed in PR 3553

game is playable  Cool  version     7405 alpha
Asinine
Moderator
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2,060 posts 83 threads Joined: Aug 2017
10-02-2018, 09:58 PM -
#8
That's not a proper playable report. We need 3 ingame screenshots showing fps OR a video showing how the game runs. With RPCS3's version identifier included in the post "7405 alpha" is not enough we need the commit included at minimum. Also you need to attach RPCS3's log file. Please read our guidelines on making compatibility reports. https://forums.rpcs3.net/thread-196671.html
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
02-20-2019, 05:41 AM -
#9
RPCS3 v0.0.6-7802-56e24f89 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti'


stats: playable

FPS30 is stable without any errors

no other issues noticed. Runs at full speed.


[Image: attachment.php?aid=12967]

Gameplay with fps Vulkan 10min

https://drive.google.com/file/d/1O3YmlqL...sp=sharing

log file in Attachment


Attached Files Thumbnail(s)
   

.gz   RPCS3 Tony Hawk's Pro Skater HD [NPEB01028].log.gz (Size: 1.22 MB / Downloads: 43)
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