Tales of Xillia [BLES01815]
Started by AMMAREN




142 posts in this topic
Mew21
Banned


74 posts 7 threads Joined: Jul 2020
08-28-2020, 09:29 PM -
(08-28-2020, 04:24 PM)GAZuOOT Wrote: Hi to everyone. I have problem with Vulkan API with the latest builds (0.0.11-10800-43172918). Everything runs fine but I have very high GPU usage (RTX 2060 Mobile). When i set internal resolution to 4k I can't get more than 60fps with nearly 99% GPU utilization. I was very confused, because about year ago everything was running butter smoothly (this was last time when I played with RPCS3). I have build from that time and it was rpcs3-v0.0.6-7786, on that version I can easily get 60fps with 4k and GPU utilization is about 50%, but that build don't allow set VBLANK :/  On newest builds GPU is so much hotter and I have drops in fps :/. Anyone have smillar problems?
Gpu usage can  be  high when at 4k
GAZuOOT
Member


0
2 posts 0 threads Joined: Aug 2020
08-29-2020, 08:28 AM -
Yes ofcourse 4k is demanding, but on lastest builds even OpenGL is faster than Vulkan, despite higer CPU usage :/.

New build (rpcs3-v0.0.11-10803):
[Image: tales-new.png]

Old build (rpcs3-v0.0.6-7786):
[Image: tales-old.png]

Settings are the same, and because of higher GPU usage my laptop is so much louder now :/.
HerrHulaHoop
RPCS3 Tester


1
39 posts 8 threads Joined: Aug 2017
08-30-2020, 05:29 AM -
(08-29-2020, 08:28 AM)GAZuOOT Wrote: Yes ofcourse 4k is demanding, but on lastest builds even OpenGL is faster than Vulkan, despite higer CPU usage :/.

Settings are the same, and because of higher GPU usage my laptop is so much louder now :/.

Xillia titles are very GPU demanding at higher resolutions with AA enabled. So either disable AA or drop down to 1440p. Preferably do both and see if there's a hit to visual quality. In my experience there shouldn't be much of a downgrade but FPS will improve drastically.


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