AAKH1361Mortal Kombat [BLUS30522]
Started by AAKH1361




3 posts in this topic
AAKH1361
Member


0
292 posts 121 threads Joined: Aug 2017
01-27-2017, 09:42 PM -
#1
Screen is Black whitout fps

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: true
Load liblv2.sprx only: false
Load libraries:
- libadec.prx
- libfiber.prx
- libfs.prx
- libio.prx
- libjpgdec.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libvdec.prx
- libvpost.prx


PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)
AAKH1361
Member


0
292 posts 121 threads Joined: Aug 2017
02-06-2017, 12:04 AM -
#2
Load Screen Black
QOTSANINSOADKORN
Member


0
108 posts 22 threads Joined: Oct 2017
10-23-2017, 07:54 AM -
#3
REQUESTING GAME MOVE TO INTRO / IN-GAME (MAYBE)

rpcs3-v0.0.3-2017-10-21-96fd8556_win64


   
INTRO CUT-SCENE WAS PERFECT 57-60 FPS + SOUND WAS CLEAN, NO STUTTER...
   

   

AND THIS IS WHERE IT CRASHED FOR ME...
   

LOG:

.rar   MORTAL KOMBAT - RPCS3.rar (Size: 773.74 KB / Downloads: 10)

Write Color Buffers seems to help...
2 FPS in-game almost before it crashed...

   
WRITE COLOR BUFFERS = ON HELPED...
   
CRASHED THERE...
This post was last modified: 10-23-2017, 08:22 AM by QOTSANINSOADKORN.
ajstrobus
Member


0
11 posts 1 threads Joined: Oct 2017
04-20-2018, 09:49 PM -
#4
White/Gray fog is gone if you use Strict rendering. Seems to run 45-60fps almost perfect besides 2 problems on newer versions .0.0.5-6543 on vulkan with strict rendering. 1.) Not problem, but RPCS3 freezes for 30seconds when you try to load then loads fine. 2.) Every now & then screen tears & top left 1/4 screen zooms to window or fullscreen so you can only see corner 1/4. Never seen that before, also now it seems write color buffers locks up loading practice.

log & screens are from NPUB30668 but BLUS30522 both act exactly the same, all newer RPCS3 do same as well.
This post was last modified: 04-21-2018, 01:49 PM by ajstrobus.


Attached Files Thumbnail(s)
       

.7z   RPCS3.7z (Size: 59 bytes / Downloads: 4)


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