Sly Cooper: Thieves in Time Demo [NPEA90120]
Started by MarioSonic2987




6 posts in this topic
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
01-26-2017, 09:20 PM -
#1
Shows a loading screen. Tested in bdca52a.

Core

PPU: Interpreter (fast)
SPU: Interpreter (fast)

LLE Modules
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libssl.prx

Graphics

- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
02-05-2017, 11:02 AM -
#2
Reaches to language selection and shows Sony Computer Entertainment presenta logo (Sony Computer Entertainment presents).

Config is in log.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
02-24-2017, 02:04 PM -
#3
Same plus this:
Code:
E {rsx::thread} RSX: Unimplemented sca_opcode BRB
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
ZEROx
Unregistered


 
02-26-2017, 03:06 PM -
#4
Now when BRB is implemented the other error is left
Code:
F {SPU[0x2000000] Thread (ApeCoreCellSpursKernel0)} class std::runtime_error thrown: Unknown/illegal channel (ch=69 [$ch69], value=0xed00)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1039)
the game status is still intro and i know this is absolutely unacceptable hack
but still turning this messge into error makes the game to go a bit further and show menu, which is made of ingame graphics
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
03-11-2017, 07:58 PM -
#5
Reaches to title screen in cdc49d1.

Config is in log.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
08-30-2017, 03:28 PM -
#6
With da3f3fd, reaches ingame. Crashes randomly.

PD: Move this thread to Ingame.


Attached Files Thumbnail(s)
       

.gz   Log SC TIT 30-8-17 GL.gz (Size: 547.53 KB / Downloads: 6)
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
07-30-2021, 05:46 PM -
#7
RPCS3 v0.0.17-12558-a06a93d5

Playable same as full version.


Attached Files Thumbnail(s)
           

.rar   RPCS3ThievesInTime.rar (Size: 68.92 KB / Downloads: 2)


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