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Saints Row IV [NPEB01404]
#1
Tested in bdca52a.

Core

PPU: Interpreter (fast)
SPU: Interpreter (fast)

LLE Modules
- librtc.prx
- libspurs_jq.prx
- libsre.prx

Graphics

- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10
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#2
With 9a801ce, plays intro movies. Then, black screen.

PD: Move this thread to Intro.
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10
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#3
With cc594ad, goes ingame with graphics covered by weird green colour.

Log: https://drive.google.com/open?id=0B9Lymx...jkzQWw0ZzQ

PD: Move this thread to Ingame.


Attached Files Thumbnail(s)
           
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10
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#4
Moving to intro until game world is visible.
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#5
rpcs3-v0.0.6-7857-1875dc3f_win64 is the first build which renders graphics. It has the same graphical issues as Saints Row: The Third. Sound is correct and has low FPS. Requires WCB+CPU blit.

PD: Move this thread to Ingame.


Attached Files Thumbnail(s)
           

.gz   Log SRIV 10-3-19 VK.gz (Size: 964.21 KB / Downloads: 1)
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10
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