10-24-2016, 10:15 AM -
Seems to be a misbehaving vertex shader. See http://pastebin.com/UvGyyD4i.
The odd while loop there is used to simulate branching instructions with jump offsets.
The executable blocks without conditions are what concerns me since they are creating unreachable code
The odd while loop there is used to simulate branching instructions with jump offsets.
The executable blocks without conditions are what concerns me since they are creating unreachable code