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Worms 2: Armageddon [NPEB00292]
#1
This title reaches to title screen. If you press Start, the game crashes. Tested in 1c33c01.

Core

PPU: Interpreter (precise)
SPU: Interpreter (precise)
LLE Modules: Rtc, Sre

Graphics

- DX12
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2

In OpenGL, outputs:
Code:
{rsx::thread} class gl::glsl::compilation_exception thrown: compilation failed: '0(81) : error C1008: undefined variable "tex0"
[Image: CW5pZRZ.png]
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10
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#2
In d4a55f4b, it's the same in Vulkan.
[Image: CW5pZRZ.png]
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10
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#3
In 9e84804, more things of the title screen are rendered.
[Image: CW5pZRZ.png]
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10
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#4
Reaches ingame with minor graphical glitches (with GPU scaling activated). Tested in 0d17356.

Log: https://drive.google.com/open?id=0B9Lymx...Wh3SnFJOTA

PD: Move this thread to Ingame.
[Image: CW5pZRZ.png]
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10
Reply


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