Project Diva F NOT WORKING
Started by St.Gloriana Gaming Academy




1 posts in this topic
St.Gloriana Gaming Academy
Unregistered


 
07-13-2016, 12:51 PM -
#1
Hey, I'm a new to this program, but i get the idea on how to use it, But i have a 2 problems.

1. The latest build for RPCS3 (rpcs3-ReleaseLLVM-0a5b518a [Pre-Alpha]) doesn't allow me to add a D3D Adapter nor the older builds. I do have the requirements so can you fix this? or even allow graphics cards such as mine to be allowed in because on the Newcomers Page, there was a note saying to everyone that the requirements needed was a modern GPU which is an AMD HD Radeon 5000 and up with OpenGL 4.3 and up, and i have already a GPU that reaches over that requirement.

My Specs:

Windows 7 SP1 (x64)
Intel 2 Duo Core CPU E8400 3.0Ghz
2 GB RAM
AMD HD Radeon 5850 Series Sapphire (1024MB)
OpenGL 4.4



2. I'm trying to load Project Diva F and it does boot but after it shows Cryton and then fades before the main menu it says this on the console in purple and then the game crashes...

{PPU[0x1] Thread (main_thread) [0x009c6cb0]} cellPamf TODO: cellPamfReaderInitialize(): verification
{PPU[0x1ee] Thread (Demuxer[0x1ed] Thread)} class fmt::exception thrown: dmuxOpen::<lambda_c5d9be3d6cae12ed21adb310b6b1ef04>::operator ()(): dmuxEnableEs: unknown filter (0xe0, 0x0, 0x0, 0x0)
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellDmux.cpp:678)

CAN YOU TRY AND FIX THIS?!

Im using Project Diva F (BLJM60527)
_____________________________________________________

Yours Sincerely,
Calvin Ho (Owner of St. Gloriana Gaming Academy)
Ani
Administrator
*******


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4,276 posts 105 threads Joined: Aug 2017
07-14-2016, 12:35 AM -
#2
You're using Windows 7, of course you can't set a D3D adapter because you can't use D3D12 (aka DirectX 12) on Windows 7, only Windows 10 supports it.

According to that exception, you need to LLE load libpamf and libdmux, you'll probably need some more libs associated to those ones like libvdec.
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