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Beyond: Two Soul [NPEA00513]
Loadable, but different log from BCES version.
FW Libraries: 4.46

LLe Modules loaded:

If i forgot some modules to load, by watching the log, write something.
RPCS3 v0.0.4-6277-e768bdc8 Alpha
Intel® Core™ i5-7300HQ CPU @ 2.50GHz | 4 Threads | 7.83 GiB RAM | AVX+

Please move it to Ingame
This is ingame after neko's #3984 fixes. 



.gz   RPCS3.log.gz (Size: 795.8 KB / Downloads: 7)

Also please update the Thread title from Beyond: Two Soul to Beyond: Two Souls
RPCS3 v0.0.4-6288-1ea5e740 Alpha 

Default Settings and Vulkan

The game goes ingame with broken graphics and then crashes with RSX FIFO errors
Please move it to in-game



.gz   RPCS3.log.gz (Size: 1.12 MB / Downloads: 8)
If you can't control the character it's not really ingame also crashing after a few seconds isn't really ingame either. that screenshot is literally from the first few seconds of the game, i had to try for 20minutes just to get that far in without crashing, to me this is definitely Intro so I'm moving it back unless it can be proven otherwise.

that being said FiFO Queue errors shouldn't cause rpcs3 to freeze/crash anymore after one of kd-11's PRs was merged but even then i couldn't get ingame easily and for more than a few seconds.
There is nowhere mentioned that you need to control the character for it to be ingame

Games that go Ingame but have issues that prevents them from being properly Playable.

Games that only display some screens or/and reach menus but don't reach Ingame.

I can easily reach the ingame in my i5 7300HQ and the game keeps running for 5 minutes after the menus, where the characters are having a dialog with each other.
Is Ryzen to blame or may be your CPU is too fast causing race conditions?
RPCS3 v0.0.5-7117-12b8908a0 Alpha | HEAD
Intel® Core™ i5-7300HQ CPU @ 2.50GHz | 4 Threads | 7.82 GiB RAM | AVX+

The game is in-game. Can control character.
Graphics are heavily broken



.gz   RPCS3.log.gz (Size: 2.79 MB / Downloads: 6)

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