Ice Age 3: Dawn of the Dinosaurs [BLES00522]
Started by Yagami Light9




7 posts in this topic
Yagami Light9
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03-06-2016, 08:11 PM -
#1
93cec16b Master Build [rsx: support for more formats] KD-11

Settings:
-PPU LLVM
-SPU - Interpreter ASMJIT
-DX12
-1280x720
-VSync
-Xaudio2
-Frame limit OFF !

LLE:
-cellSre_Library v1.1
-Cell_L10N_PRX_MODULE_NAME V1.1

[Wait to load ...fps in game?]

Fixed rsx: support for more formats #1563
Quote:{rsx::thread} Exception: Wrong format 151
(in file C:\rpcs3\rpcs3\Emu\RSX\Common\TextureUtils.cpp:301, in function upload_placed_texture)
Quote:{rsx::thread} Exception: Wrong format 151
(in file C:\rpcs3\rpcs3\Emu\RSX\Common\TextureUtils.cpp:340, in function upload_placed_texture)


Yagami Light9
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03-11-2016, 04:03 PM -
#2
*Update #2
@Tambre move to Playable
tambre
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03-11-2016, 04:10 PM -
#3
(03-11-2016, 04:03 PM)Yagami Light9 Wrote: *Update #2
@Tambre move to Playable

It's not playable on master, AFAIK.
Yagami Light9
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03-19-2016, 07:28 PM -
#4
Move to Playable Smile
tambre
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03-19-2016, 07:30 PM -
#5
(03-19-2016, 07:28 PM)Yagami Light9 Wrote: Move to Playable Smile

Were you able to fully play through without any bigger glitches?
Yagami Light9
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03-19-2016, 07:40 PM -
#6
Yes :-)
AlexVS
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03-25-2016, 01:10 PM -
#7
(03-11-2016, 04:10 PM)tambre Wrote: It's not playable on master, AFAIK.
Playable on master build (LLVM + LLE) Angel
If use Interpreter2 then picture freeze, but performance much better
Tried eng and rus versions - both equally work

Blast Processing
Member


1
110 posts 21 threads Joined: Aug 2017
03-16-2017, 04:31 PM -
#8
Still considered playable on latest PR build. [RPCS3 v0.0.2-5011-f73adf0d]


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