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BlazBlue: Calamity Trigger [BLES00820]
#1
Goes ingame with broken graphics on recent master build. Requires libSre and Sail LLE'd.
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#2
Save/loads, graphics work, playable speed. But some of the HUD is missing during fights, almost playable.


image
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#3
The hud is no longer missing, the game is completely playable.

Image
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#4
Moving to playable
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#5
log file attached.

getting just a black screen with sound.
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#6
Use this build to play it for now.
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#7
yes its working with this build but in gameplay max fps is 30, still slow.
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#8
(03-24-2017, 03:15 PM)LinkCore Wrote: yes its working with this build but in gameplay max fps is 30, still slow.

Welcome to PS3 gaming. 30 fps is what most games cap at.

Does it really matter for a turn based JRPG though?
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#9
(03-25-2017, 04:32 PM)ssshadow Wrote:
(03-24-2017, 03:15 PM)LinkCore Wrote: yes its working with this build but in gameplay max fps is 30, still slow.

Welcome to PS3 gaming. 30 fps is what most games cap at.

Does it really matter for a turn based JRPG though?

Blazblue is a fighting game and runs with 60fps on the PS3 as far as I am aware.
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#10
(03-25-2017, 04:42 PM)Keksus Wrote:
(03-25-2017, 04:32 PM)ssshadow Wrote:
(03-24-2017, 03:15 PM)LinkCore Wrote: yes its working with this build but in gameplay max fps is 30, still slow.

Welcome to PS3 gaming. 30 fps is what most games cap at.

Does it really matter for a turn based JRPG though?

Blazblue is a fighting game and runs with 60fps on the PS3 as far as I am aware.

Oh, I might have replied thinking this thread was another game Tongue
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