Ridge Racer Unbounded [NPEB01086]
Started by BlackDaemon




8 posts in this topic
BlackDaemon
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2
844 posts 374 threads Joined: Aug 2017
01-10-2016, 01:30 PM -
#1
Tested on recent master build. Freezes after first intro. Requires libSre and SpursJq LLE'd.
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
01-23-2017, 07:20 PM -
#2
Currently, it doesn't do anything. Move this thread to Nothing.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
ssshadow
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2,494 posts 63 threads Joined: Aug 2017
01-23-2017, 07:38 PM -
#3
One could always download an old version and the game would show an intro again, so I think threads should remain even if regressions occur.

However in this case I am 99 % certain that the game still works and that the file /dev_hdd0/game/NPEB01086/USRDIR/00__ridge_racer__.sdat is encrypted. Please try to decrypt it with this tool by placing npdtool.exe next to the .sdat file and in a terminal/cmd window running "npdtool.exe ds 00__ridge_racer__.sdat newfile.sdat" and then hide 00__ridge_racer__.sdat somewhere and rename newfile.sdat to 00__ridge_racer__.sdat.
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
01-23-2017, 08:33 PM -
#4
(01-23-2017, 07:38 PM)ssshadow Wrote: One could always download an old version and the game would show an intro again, so I think threads should remain even if regressions occur.

However in this case I am 99 % certain that the game still works and that the file /dev_hdd0/game/NPEB01086/USRDIR/00__ridge_racer__.sdat is encrypted. Please try to decrypt it with this tool by placing npdtool.exe next to the .sdat file and in a terminal/cmd window running "npdtool.exe ds 00__ridge_racer__.sdat newfile.sdat" and then hide 00__ridge_racer__.sdat somewhere and rename newfile.sdat to 00__ridge_racer__.sdat.

Outputs in Bandai/Namco Games logo:
Code:
·F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0x1f000000): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1021)
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
notq
RPCS3 Tester


0
435 posts 58 threads Joined: Nov 2017
11-24-2017, 01:32 PM -
#5
rpcs3-v0.0.4-2017-11-23-7d3a5288_win64

PPU Interpreter (fast)
SPU Recompiler (ASMJIT)

Render - OpenGL


Ingame graphics is very corrupted.


Attached Files Thumbnail(s)
                       
   

.7z   RPCS3.7z (Size: 308.14 KB / Downloads: 3)
Msi Z370 Gaming Pro Carbon AC, i7-8700K (4,9GHz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
Asinine
Moderator
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4
2,060 posts 83 threads Joined: Aug 2017
11-25-2017, 06:03 AM -
#6
So is this ingame or intro? hard to tell.
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
11-25-2017, 06:12 AM -
#7
(11-25-2017, 06:03 AM)Asinine Wrote: So is this ingame or intro? hard to tell.

Ingame. Because you can move.
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
ShadixAced
Member


0
17 posts 5 threads Joined: Apr 2020
04-25-2020, 12:40 PM -
#8
RPCS3 0.0.9-10262-39377331 Alpha

Ingame, however it is impossible to play it in good conditions. Graphical stutters and major graphical issues can be seen ingame.
Big FPS drops on the game choice menu, cannot be seen in the beginning.
Game even crashed on level 1 while I was drifting, with a major graphical problem.

However, no weird zooms or whatever, the road could clearly be seen, compared to what notq had got.

Images : https://imgur.com/a/pBQKQS2
This post was last modified: 04-25-2020, 12:44 PM by ShadixAced.


Attached Files
.gz   RPCS3.log.gz (Size: 410 KB / Downloads: 0)
ShadixAced
Member


0
17 posts 5 threads Joined: Apr 2020
05-05-2020, 08:53 PM -
#9
RPCS3 v0.0.10-10332-1bd6cb21 Alpha | HEAD | Firmware version: 4.4
Intel® Core™ i7-9750H CPU @ 2.60GHz | 12 Threads | 15.84 GiB RAM | TSC: 2.592GHz | AVX+ | FMA3

Doesn't even start anymore. Getting file::write errors.
This post was last modified: 05-05-2020, 08:53 PM by ShadixAced.


Attached Files
.gz   RPCS3.log.gz (Size: 85.37 KB / Downloads: 0)


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