PixelJunk Shooter [NPUA80253]
Started by BlackDaemon




4 posts in this topic
BlackDaemon
Moderator
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2
844 posts 374 threads Joined: Aug 2017
01-10-2016, 09:25 AM -
#1
Tested on recent master build. Shows very broken menus, and probably goes ingame. Requires libSre, JpgDec and L10n LLE'd.
ps0ne
Member


0
304 posts 59 threads Joined: Oct 2017
04-19-2017, 10:42 PM -
#2
In Game
Ani
Administrator
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16
4,264 posts 105 threads Joined: Aug 2017
04-19-2017, 10:44 PM -
#3
That's not a log, I can't find RPCS3 version in there
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ps0ne
Member


0
304 posts 59 threads Joined: Oct 2017
04-19-2017, 11:34 PM -
#4
Game isi slow despite fps so ill post begining of the game which is boring scrolltext
n1ckn4m3
Member


0
11 posts 4 threads Joined: Mar 2018
12-13-2020, 05:52 AM -
#5
Game is no longer playable -- I've gone back 8-9 months worth of builds and can't find one where it is.  It goes in-game, but something is broken with the physics.  Liquids and other objects do not collide properly with solids, instead falling through them.  Due to this, you die within the first 4 seconds of gameplay as the people you need to rescue end up dying before you can move.

Tested on: 0.0.13-11381-ee814cfd

Log as well as picture of water falling through dirt attached.

Solution found -- Write Color Buffers must be enabled for the physics to function properly.  Can confirm game is fully playable on current build with this setting enabled.
This post was last modified: 12-14-2020, 07:59 PM by n1ckn4m3.


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