niccoooodu61
Unregistered
display a fisrt screen
then black screen, only show texture in rsx debuger
resolution 1280x720
rpcs3-cd8f286-windows-x86-64
both write buffer enable
have to click on resume x 20
note:
crash the emu with 720x480
with the error
RSX: W RSXThreadNew FBO (720x480)
(
http://pastebin.com/byxECbtF)
Cold_Rock
Unregistered
I just tried this game as well, it will get to the start menu, and it will display loading screens after i press enter/start. Then i stopped the video because after that it will only increase cpu usage and then crash.
EDIT: The video i uploaded was good quality, not sure why it looks like crap on youtube
http://www.youtube.com/watch?v=Mm6e_BGAqGs
(07-14-2014, 07:00 AM)Cold_Rock Wrote: I just tried this game as well, it will get to the start menu, and it will display loading screens after i press enter/start. Then i stopped the video because after that it will only increase cpu usage and then crash.
EDIT: The video i uploaded was good quality, not sure why it looks like crap on youtube
Disable logging, it may run better then.
Cold_Rock
Unregistered
(07-14-2014, 01:38 PM)ssshadow Wrote: (07-14-2014, 07:00 AM)Cold_Rock Wrote: I just tried this game as well, it will get to the start menu, and it will display loading screens after i press enter/start. Then i stopped the video because after that it will only increase cpu usage and then crash.
EDIT: The video i uploaded was good quality, not sure why it looks like crap on youtube
Disable logging, it may run better then.
Ah! Okay, will do. Never thought of that, but yeah the log is going crazy.
Cold_Rock
Unregistered
So i tried it again, but it unfortunately didn't progress past the loading screens after it ran for 45 minutes.
jacky400
Unregistered
This is original video running on PS3.Somehow we render those scenes in black and white color .
[raven02]
Ekaseo
Unregistered
this is half playable then
Tested on recent master build. Goes ingame, works very show. "LoadProgram exception bypass" hack used. Requires libSre and cellL10n LLE'd.
Code:
RSX: E {rsx::thread} FS build failed:D:\rpcs3\FragmentProgram.hlsl(153,7-11): error X3000: syntax error: unexpected token 'break'