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Closure [NPUB30722]
#1
Requires a lot files to be renamed/moved into different folders to load them.
On one startup it played some sound, but then crashed. After more renaming of files and moving them to right locations it crashes.

Log: http://rghost.net/7WLcSgTjw
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#2
Goes ingame with very broken graphics on recent master build. OGL renderer used. Requires PngDec LLE'd.
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#3
Tested using Vulkan renderer on recent master build v0.0.1-8-60bd2fb. Has some improvements, but still ingame graphics is quite broken.

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
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#4
RPCS3 v0.0.5-7221-386e301ea Alpha
Still ingame, i keep falling through the world even with precise interpreters.


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#5
RPCS3 v0.0.6-8355-537d3f25 Alpha | HEAD

Playable.

Needs CPU Blit enabled to get working collisions.


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.gz   RPCS3.log.gz (Size: 69.9 KB / Downloads: 0)
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#6
(07-11-2019, 04:00 AM)RainbowCookie Wrote: RPCS3 v0.0.6-8355-537d3f25 Alpha | HEAD

Playable.

Needs CPU Blit enabled to get working collisions.

This is very strange. CPU Blit did not fix the issue for me. However, turning on Write Color Buffers does fix the issue entirely. Can someone explain how this is possible? I thought that setting was for gfx only.
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