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Marvel vs Capcom 2 [NPEB00087]
#1
This game does work in menu, but the text is unreadable... i believe this game can reach ingame, but since i cant read the text and menus work for me on 0.20 fps, i dont have the patience to look which one is the character select screen. Sound works like it should. My pc is very weak, so someone with a better pc should test this game.

EDIT: Tested on this commit

Settings:
Interpreter 2 (PPU + SPU), but recompiler works too.
Write color buffers (needed, otherwise there will be a black screen)

LLE:
cellFiber_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1
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#2
v0.0.0.6-460-g303a109
I Tested
NPEB00087 / NPUB30068
Photo : https://mega.nz/#!1JQlRJrQ!wsOx2KoX3vdsJ...wruhX1KDEc
-------------------------------------------------------------------------------------------------------------
Settings:
-PPU - Interpreter 2 / LLVM
-SPU - Interpreter ASMJIT
-DX12
-1280x720
-VSync
-XAudio

LLE :
cellSpursJq_Library v1.1
cellSre_Library v1.1
---------------------------------------------------------------------------------------------------------------
Log : https://gist.github.com/SakataGintokiYT/...24a73ed5a0

Movie : https://www.youtube.com/watch?v=AwQuiwSfIiA
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#3
(01-06-2016, 12:54 PM)Ekaseo Wrote: This game does work in menu, but the text is unreadable... i believe this game can reach ingame, but since i cant read the text and menus work for me on 0.20 fps, i dont have the patience to look which one is the character select screen. Sound works like it should. My pc is very weak, so someone with a better pc should test this game.

EDIT: Tested on this commit

Settings:
Interpreter 2 (PPU + SPU), but recompiler works too.
Write color buffers (needed, otherwise there will be a black screen)

LLE:
cellFiber_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1

I tested on the latest build , I can get in game get about 30 fps too.
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#4
(02-11-2016, 12:05 PM)douggle Wrote:
(01-06-2016, 12:54 PM)Ekaseo Wrote: This game does work in menu, but the text is unreadable... i believe this game can reach ingame, but since i cant read the text and menus work for me on 0.20 fps, i dont have the patience to look which one is the character select screen. Sound works like it should. My pc is very weak, so someone with a better pc should test this game.

EDIT: Tested on this commit

Settings:
Interpreter 2 (PPU + SPU), but recompiler works too.
Write color buffers (needed, otherwise there will be a black screen)

LLE:
cellFiber_Library v1.1
cellSpursJq_Library v1.1
cellSre_Library v1.1

I tested on the latest build , I can get in game get about 30 fps too.

Could you post the log along with other usual information?
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#5
Hello Smile

Tested this game on build 3956b21

Graphicadapter: Nvidia 550 ti 1GB (Fermi)
Driver:358.70 (supports DirectX 12)

Tested in: OpenGL/DirectX 12

Sound is ok with both

Frames-per-second: OpenGL= Characterselect 11-12; Gameplay 25~28;Menus 60+; DirectX 12=Characterselect 5-8; Gameplay 23~26;Menus 60+ (probably caused by my outdated graphiccard)

Graphical Issues: Opengl: Writing is surrounded by black squares ;chars are partially transparent,"blue" and a black bar appear on their right side; Character-showcase in Characterselect is pretty "washed out";HUD elements are "washed out" too
DirectX 12: Fine - No problems detected
Settings:
- PPU - Interpreter (precise)
- SPU - Interpreter (precise)
- DX12/OpenGL
-1920x1080
-XAudio2

LLE :
-Sre
-l10n
-resc
-rtc
-sail

Screenshots provided below or on imgur: http://imgur.com/a/xeXuy
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#6
Playable as of https://forums.rpcs3.net/thread-174839.html with rpcs3-v0.0.3-2017-09-23-e7db0c7d_win64

Had to guesstimate a bit on the version used because user did not provide version identifier, but date is around the same as last test.
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