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Prince of Persia Trilogy 3D [BLES01092]
#1
You need to place PS3_GAME\USRDIR\POP_SOT(or POP_WW/POP_TT)\mainps3.ppu.self as PS3_GAME\USRDIR\EBOOT.BIN to boot game directly, and also decrypt .sdat files inside nggraphicsshaders folder.

Important update: comment or change string 494 in SPUThread.cpp to
Code:
LOG_WARNING(SPU, "Unknown command %s (cmd=0x%x, lsa=0x%x, ea=0x%llx, tag=0x%x, size=0x%x)", get_mfc_cmd_name(cmd), cmd, ch_mfc_args.lsa, ch_mfc_args.ea, ch_mfc_args.tag, ch_mfc_args.size);

Thanks to DH for hint Big Grin

Goes ingame with LLE, unfortunately, graphics completely broken except partial GUI elements in menu (and pause menu after starting new game).
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#2
Moved and updated Smile
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#3
Shows better graphics on OGL. Requires rpcs3/Emu/RSX/Common/FragmentProgramDecompiler.cpp editing, see details here.
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#4
Moved back to intro, as it seems to require hacks to go past intros.
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#5
Looks better on rsx_cache branch. Also, i corrected details, which part of code needs to edit.

http://www.youtube.com/watch?v=hjlcQI-EFVQ
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#6
Properly goes ingame with current master with opengl. Vulkan covers the screen with a black color making it difficult to see anything not very close to a light source.
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#7
Tested on recent master build v0.0.1-8-60bd2fb. Warrior Within and The Two Thrones also now goes ingame with graphics glitches.

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
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#8
Any updates on this with newer builds? Any more progress made? Thanks.

I ran this on RPCS3 build 0.0.5-7499-225310e10 Alpha and got this error when choosing TWO WARRIORS to launch from the game selection screen.

Any workarounds or fixes yet that anyone can tell from this, or is it just broken at the current stage of the emulator build?
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#9
rpcs3-v0.0.6-8159-507ec825_win64

Playable.


Attached Files Thumbnail(s)
           

.rar   RPCS3PoPTrilogy.rar (Size: 189.19 KB / Downloads: 3)
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