Counter Strike: Global Offensive [NPUB30589]
Started by tambre




22 posts in this topic
shoopdahoop22
Unregistered


 
02-01-2017, 09:59 PM -
#11
Somebody should test the PS3 version of the Orange Box to see if it also has the yellow triangle.
Darkriot
Member


0
498 posts 29 threads Joined: Aug 2017
05-25-2017, 07:09 PM -
#12
Still this error, but with "Load liblv2.sprx only" it shows another interesting error.

log attached below.
shoopdahoop22
Unregistered


 
05-25-2017, 07:32 PM -
#13
(05-25-2017, 07:09 PM)Darkriot Wrote: Still this error, but with "Load liblv2.sprx only" it shows another interesting error.

log attached below.

Same thing happens with Portal 2.
Jusic
Unregistered


 
07-04-2017, 09:43 AM -
#14
With load liblv2.sprx only i have error MEM: Access violation reading location 0xdff44014 and white screen[Image: yWgiCb3.png]
MsDarkLow
Member


0
44 posts 10 threads Joined: Aug 2017
08-21-2017, 12:40 PM -
#15
The game fails to boot up and crashes the emulator.
The emulator won't crash if liblv2 is used.

Tried multiple settings but they all end up the same.


Attached Files
.7z   CsGoRPCS3.7z (Size: 143.15 KB / Downloads: 10)
Just chilling around here I suppose.
I'm literally from Portugal. What else do you want to know.

Discord: loweyslitsman
Jusic
Member


0
10 posts 2 threads Joined: Aug 2017
09-18-2017, 07:25 PM -
#16
With SPU precise interpreter this message:
F {RawSPU[0x0] Thread () [0x00104]} class std::runtime_error thrown: Unknown/Illegal instruction (0x9ba8417e)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUInterpreter.cpp:33)


Attached Files
.gz   RPCS3.log.gz (Size: 162.96 KB / Downloads: 5)
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
01-24-2018, 11:56 PM -
#17
RPCS3 v0.0.4-6355-c8965564e Alpha | HEAD
The game doesn't even show its graphics window.


Attached Files
.7z   RPCS3.7z (Size: 121.91 KB / Downloads: 8)
Deminating
RPCS3 Tester


1
389 posts 106 threads Joined: Mar 2018
06-24-2018, 12:29 PM -
#18
RPCS3 v0.0.5-7004-00c9b323c Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX



Ingame. I'd put this in playable if the scopes rendered while aiming in with sniper rifles. Sadly, I can't get it to work regardless of settings, and since that gimps an entire class of weapons I'm just putting it in ingame.


Attached Files Thumbnail(s)
       

.gz   RPCS3.log.gz (Size: 487.97 KB / Downloads: 3)
RealZolika1351
Member


0
1 posts 0 threads Joined: Jul 2019
07-09-2019, 05:57 PM -
#19
RPCS3 v0.0.6-8341-b9130dd6 Alpha | HEAD
Intel® Core™ i7-8700 CPU @ 3.20GHz | 12 Threads | 7.93 GiB RAM | AVX+ | TSX
Aside from a minor graphical issue with the sky on Safehouse the game runs pretty much perfectly, I'd say this should be put into Playable


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 1.25 MB / Downloads: 1)
InfectedHawk
Member


0
1 posts 0 threads Joined: Dec 2019
12-17-2019, 04:08 PM -
#20
I don't know how people are getting it ingame but I just get the yellow warning sign upon startup. 
Lastest build as of this post - RPCS3 0.0.7-9227 [Image: k3g6SIr]


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