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Heavenly Sword [BCUS98132]
#11
((Test on RPCS3 v0.0.4-6295-198e9dce Alpha))
Link Patreon for Help developer https://www.patreon.com/Nekotekina

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Better in Vulkan

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Movie   : Work
Graphic : Work... But Slow
Music   : Work

The RPCS3 stop working after 5 min.. Then showing this error

F {PPU[0x1000000] Thread (main_thread) [0x00b3a4c8]} class std::runtime_error thrown: Trap! (0xb3a4c8)

Tongue
The log file:-
https://mega.nz/#!hBdG3YKI!L4PCwsYXKiMLN...tsuI_by93E


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CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz)
GPU:- GTX 1080
Motherboards:- ASUS X-99A-II
RAM:- 32.0 GB (2666 MHz)
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#12
Using the patch BlackDaemon posted on the first page I'm getting 8 - 30 fps depending on the amount of enemies on screen. Without the patch I could not run the game without it crashing when using PPU LLVM and SPU ASMJIT. Plays good for the most part but still has texture and shadow issues but doesn't crash.

rpcs3-v0.0.4-2018-01-30-4f7d3e5d_win64
Vulkan
PPU:LLVM
SPU:ASMJIT
Load liblv2.sprx


Log file is too large to attach so I added a link to it.
http://www.mediafire.com/file/czfxg6wqj6guead/RPCS3.7z
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#13
RPCS3 v0.0.6-7807-4c72f7c1 Alpha
Ingame
I've also installed pkg update which BlackDaemon has provided
I've reached here:
   
In Chapter 3, after I defeat Roach, the cutscene won't be passed
This cutscene will freeze everytime:
   
   
I tried to change some settings like using Vulkan and OpenGL, disabling audio, changing resolution and video settings but it won't work

Here's the save file (backup your own save before using it):

.7z   savedata.7z (Size: 3.57 MB / Downloads: 8)
extract it to dev_hdd0\home\00000001\

Here's the log file:

.7z   RPCS3.7z (Size: 334.52 KB / Downloads: 2)

last lines of log section of emulator are:
F {SPU[0x2000001] Thread (CellSpursKernel1) [0x0675c]} class std::runtime_error thrown: Unknown STOP code: 0x3fff (Out_MBox is empty)
(in file c:\projects\rpcs3\rpcs3\emu\cell\sputhread.cpp:2471)
F {SPU[0x2000000] Thread (CellSpursKernel0) [0x0675c]} class std::runtime_error thrown: Unknown STOP code: 0x3fff (Out_MBox is empty)
(in file c:\projects\rpcs3\rpcs3\emu\cell\sputhread.cpp:2471)
F {SPU[0x2000004] Thread (CellSpursKernel4) [0x0675c]} class std::runtime_error thrown: Unknown STOP code: 0x3fff (Out_MBox is empty)
(in file c:\projects\rpcs3\rpcs3\emu\cell\sputhread.cpp:2471)
F {SPU[0x2000002] Thread (CellSpursKernel2) [0x0675c]} class std::runtime_error thrown: Unknown STOP code: 0x3fff (Out_MBox is empty)
(in file c:\projects\rpcs3\rpcs3\emu\cell\sputhread.cpp:2471)
F {SPU[0x2000003] Thread (CellSpursKernel3) [0x0675c]} class std::runtime_error thrown: Unknown STOP code: 0x3fff (Out_MBox is empty)
(in file c:\projects\rpcs3\rpcs3\emu\cell\sputhread.cpp:2471)
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#14
yes, the Asia version is freeze here too, cannot pass with any options.
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#15
Just finished the whole game.
Had 4 crashes and 1 computer freeze, but nothing game breaking. Didn't even mind the crashes much, because (1) the solution is to just restart the emulator and continue playing from the last checkpoint, and (2) I just love this game and enjoy playing it, replaying a segment just means more fun.

Used RPCS3 versions 0.0.9-9816-54775d91_win64 - 0.0.9-9899-f3877d11_win64

Used all default settings except for Vulkan as GPU renderer. OpenGL seems to be working too, but I just didn't test it for the entirety of the game.

CPU: AMD Ryzen 5 2600 Six-Core 3.40 GHz
GPU: nVidia GeForce GTX 1070 8 GB
RAM: 32 GB 3000 MHz

           

Is anything else needed to move it to Playable category?
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